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IMU2Face: Real-time Gesture-driven Facial Reenactment
Justus Thies, Michael Zollhöfer, Matthias Nießner
TL;DR
IMU2Face addresses gesture-driven control of facial expressions in a target video by combining facial reenactment with inertial sensing. It analyzes the target with Face2Face and uses a hand-mounted IMU to modify expressions, demonstrating real-time adaptation based on intuitive gestures.
Abstract
from arXiv · showhide
We present IMU2Face, a gesture-driven facial reenactment system. To this end, we combine recent advances in facial motion capture and inertial measurement units (IMUs) to control the facial expressions of a person in a target video based on intuitive hand gestures. IMUs are omnipresent, since modern smart-phones, smart-watches and drones integrate such sensors, e.g., for changing the orientation of the screen content, counting steps, or for flight stabilization. Face tracking and reenactment is based on the state-of-the-art real-time Face2Face facial reenactment system. Instead of transferring facial expressions from a source to a target actor, we employ an IMU to track the hand gestures of a source actor and use its orientation to modify the target actor's expressions.
1 Related Work
IMU2Face builds on prior systems for inertial body tracking and real-time facial reenactment, including Face2Face for in-the-wild color videos.
- Sparse Inertial Poser reconstructs full-body motion using six body-mounted IMUs [5].Source: §1 · p. 1
- Face2Face enabled real-time facial reenactment in standard in-the-wild color videos.Source: §1 · p. 1
- Earlier systems used RGB-D sensing for live expression transfer, while FaceVR addressed HMD removal through self-reenactment in VR [4].Source: §1 · p. 1
2 Method Overview
The system analyzes a target video with Face2Face, then uses a hand-mounted IMU to control the target actor’s jaw motion instead of transferring expressions from a source video.
3 Motion Transfer
Motion transfer converts hand-held IMU orientation into target facial expressions by optimizing jaw-region deformation in real time.
- The system computes expression blendshape weights from IMU orientation by minimizing deformation-transfer energy over the jaw region.Source: §3 · p. 1
- A reference IMU pose initializes the mapping, after which the resulting linear system is solved for every frame.Source: §3 · p. 1
- An RC drone flight controller filters and streams IMU data at high rates to a desktop PC using BetaFlight.Source: §3 · p. 1
4 Conclusion
IMU2Face demonstrates gesture-driven adaptation of a target actor’s facial expressions and highlights IMUs’ applicability to real-time tracking.