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GR00T N1: An Open Foundation Model for Generalist Humanoid Robots
NVIDIA, :, Johan Bjorck, Fernando Castañeda, Nikita Cherniadev, Xingye Da, Runyu Ding, Linxi "Jim" Fan, Yu Fang, Dieter Fox, Fengyuan Hu, Spencer Huang, Joel Jang, Zhenyu Jiang, Jan Kautz, Kaushil Kundalia, Lawrence Lao, Zhiqi Li, Zongyu Lin, Kevin Lin, Guilin Liu, Edith Llontop, Loic Magne, Ajay Mandlekar, Avnish Narayan, Soroush Nasiriany, Scott Reed, You Liang Tan, Guanzhi Wang, Zu Wang, Jing Wang, Qi Wang, Jiannan Xiang, Yuqi Xie, Yinzhen Xu, Zhenjia Xu, Seonghyeon Ye, Zhiding Yu, Ao Zhang, Hao Zhang, Yizhou Zhao, Ruijie Zheng, Yuke Zhu
TL;DR
Robot training data remain fragmented into “data islands,” rather than a coherent, Internet-scale dataset needed for a generalist model. GR00T N1 combines vision-language interpretation and diffusion-based action generation, trained on heterogeneous data. It outperforms imitation-learning baselines across standard simulation benchmarks and demonstrates strong real-world performance on GR-1.
Problem
Robot training data remain fragmented into “data islands,” rather than a coherent, Internet-scale dataset needed to train a true generalist model.
Source: §1 · p. 2Method
GR00T N1 is a dual-system vision-language-action model trained end-to-end on a heterogeneous mixture of annotated videos, synthetic data, and real-robot trajectories.
Source: §1 · p. 2Results
Across standard simulation benchmarks, GR00T N1 outperforms state-of-the-art imitation-learning baselines; on real-robot tasks, its success rate exceeds Diffusion Policy by 32.4% with 10% data.
Source: §1 · p. 2, §4.4 · p. 15Takeaways & Limitations
Experiments support GR00T N1 as a generalist policy for diverse manipulation skills with high data efficiency.
Source: §6 · p. 18GR00T N1 currently focuses primarily on short-horizon tabletop manipulation tasks.
Source: §4.6 · p. 17
Abstract
from arXiv · showhide
General-purpose robots need a versatile body and an intelligent mind. Recent advancements in humanoid robots have shown great promise as a hardware platform for building generalist autonomy in the human world. A robot foundation model, trained on massive and diverse data sources, is essential for enabling the robots to reason about novel situations, robustly handle real-world variability, and rapidly learn new tasks. To this end, we introduce GR00T N1, an open foundation model for humanoid robots. GR00T N1 is a Vision-Language-Action (VLA) model with a dual-system architecture. The vision-language module (System 2) interprets the environment through vision and language instructions. The subsequent diffusion transformer module (System 1) generates fluid motor actions in real time. Both modules are tightly coupled and jointly trained end-to-end. We train GR00T N1 with a heterogeneous mixture of real-robot trajectories, human videos, and synthetically generated datasets. We show that our generalist robot model GR00T N1 outperforms the state-of-the-art imitation learning baselines on standard simulation benchmarks across multiple robot embodiments. Furthermore, we deploy our model on the Fourier GR-1 humanoid robot for language-conditioned bimanual manipulation tasks, achieving strong performance with high data efficiency.
1. Introduction
GR00T N1 is an open, cross-embodiment humanoid VLA model trained on heterogeneous data through a dual-system architecture. The paper reports superior simulation benchmark results against imitation-learning baselines and strong performance in real-world GR-1 experiments.
- The paper frames generalist humanoid autonomy as a full-stack challenge requiring capable hardware, expressive models for open-ended tasks, and scalable training data.Source: §1 · p. 1
- Humanoid data are scarce, and differences across robots fragment cross-embodiment collections into “data islands” rather than a coherent Internet-scale pretraining dataset.Source: §1 · pp. 1–2
- GR00T N1 is a cross-embodiment VLA with a 10Hz VLM System 2 for task interpretation and a jointly optimized Diffusion Transformer System 1 generating closed-loop actions at 120Hz.System 1 uses embodiment-specific encoders and decoders to handle variable state and action dimensions.Source: §1 · p. 2
- Its data pyramid combines large-scale web data and human videos, synthetic data, and real-robot data to provide broad priors and embodied execution grounding.Data quantity decreases and embodiment-specificity increases toward the pyramid’s real-robot top.Source: §1 · p. 2, Figure 1 · p. 2
- A co-training strategy annotates action-less videos using a latent-action codebook and inverse dynamics model, then samples across video, synthetic, and real-robot data for end-to-end pretraining.The unified training format pairs robot state, visual observations, and language instructions with motor actions.Source: §1 · p. 2
- GR00T N1 outperforms state-of-the-art imitation-learning baselines on standard simulation benchmarks and performs strongly in real-world GR-1 humanoid experiments.Source: §1 · p. 2
2. GR00T N1 Foundation Model
GR00T N1 combines vision-language reasoning with diffusion-based action generation, trained across heterogeneous human, simulated, and robot data to support multiple embodiments and data-efficient adaptation.
2. GR00T N1 Foundation Model
- GR00T N1 is a VLA model that couples an Eagle-2 vision-language backbone with a DiT flow-matching policy for high-frequency humanoid actions.The publicly released GR00T-N1-2B has 2.2B parameters, including 1.34B in the VLM, and samples 16 actions in 63.9ms on an L40 GPU using bf16.Source: §2 · p. 3
2.1. Model Architecture
- A DiT processes embodiment-aware state and action inputs, then cross-attends to Eagle-2 vision-language tokens to predict denoised motor actions.The architecture integrates a VLM-based reasoning module (System 2) and a DiT-based action module (System 1) in a unified learning framework.Source: §2.1 · pp. 3–5, §2 · p. 3, Figure 3 · p. 4
- H=16 action chunks are denoised iteratively; GR00T-N1-2B uses 12th-layer VLM representations, and four inference steps work across embodiments.The authors report that middle-layer rather than final-layer embeddings improved inference speed and downstream policy success.Source: §2.1 · pp. 4–5
2.2. Training Data Generation
- A VQ-VAE supplies shared latent-action labels for human videos and neural trajectories, while video generation expands 88 hours of teleoperation data to 827 hours.The generated trajectories use novel language prompts and counterfactual scenarios; the VQ-VAE is trained across heterogeneous data to unify its latent action space.Source: §2.2 · pp. 5–6
- 780,000 simulated manipulation trajectories, equivalent to 6,500 hours of human demonstrations, were generated in 11 hours using DexMimicGen.DexMimicGen expands a small set of human demonstrations through simulation, retaining only successful demonstrations.Source: §2.2 · pp. 6–7
2.3. Training Details
- Pre-training uses flow matching across robot, synthetic, and human data; post-training fine-tunes per embodiment while keeping the VLM language component frozen.For neural-trajectory post-training, the policy is co-trained with real and generated trajectories at a 1:1 sampling ratio; GR00T-N1-2B used roughly 50,000 H100 GPU hours for pre-training.Source: §2.3 · p. 8
3. Pre-Training Datasets
The pre-training corpus combines real-robot data, synthetic trajectories, and human videos, corresponding roughly to the peak, middle, and base of its data pyramid. Synthetic data includes simulation and neural trajectories, with generation strategies matched to different data sources.
3. Pre-Training Datasets
- The corpus distinguishes real-robot, synthetic, and human-video sources, while Table 1 maps data-generation strategies to their applicable sources.Latent-action learning applies broadly to video datasets; neural trajectories can be generated from datasets with robot actions, while simulation trajectories use a physics simulator and DexMimicGen.Source: §3 · p. 9, Table 1 · p. 9
3.1. Real-World Datasets
- Real-world data combines Fourier GR-1 teleoperation, cross-embodiment manipulation datasets, and 140,000 AgiBot-Alpha trajectories.The GR00T N1 dataset records robot actions, head-camera images, human proprioception, and fine- and coarse-grained task annotations at 20Hz. Open X-Embodiment Collaboration et al. (2024) contributes diverse robot datasets; AgiBot-World-Contributors et al. (2025) provides trajectories covering manipulation, tool use, and multi-robot collaboration.Source: §3.1 · p. 9
3.2. Synthetic Datasets
- DexMimicGen produces 540,000 simulated demonstrations across 54 source-target receptacle combinations, with randomized layouts and distractors that require language-guided rearrangement.A few dozen teleoperated demonstrations are segmented around objects and transformed and combined to generate 10,000 demonstrations for each receptacle pair; the tasks use realistic 3D assets in RoboCasa (Nasiriany et al., 2024).Source: §3.2 · p. 10
- Fine-tuned image-to-video models generate around 827 hours of neural trajectories from robot data, with latent-action and IDM-based pseudo-action labels.The models were trained for 100 epochs on 3,000 language-annotated robot samples and generated counterfactual videos for novel prompts, including unseen initial frames, objects, and motion patterns.Source: §3.2 · p. 10
3.3. Human Video Datasets
- Human-video datasets provide unlabeled human-object interactions spanning grasping, tool use, cooking, assembly, and other task-oriented behaviors.The sources include Ego4D, Ego-Exo4D, Assembly-101, EPIC-KITCHENS, HOI4D, HoloAssist, and RH20T-Human, with first-person footage and complementary exocentric views, including detailed assembly and interaction annotations.Source: §3.3 · pp. 10–11
4. Evaluation
GR00T N1 is evaluated on simulated and real-world manipulation benchmarks, where it outperforms baselines and benefits from neural-trajectory co-training. The evaluation also highlights qualitative behavior and limitations, including the current focus on short-horizon tabletop tasks.
4.1. Simulation Benchmarks
- The simulation suite covers 24 RoboCasa kitchen tasks, nine DexMimicGen cross-embodiment tasks, and 24 GR-1 tabletop tasks, including unseen object or receptacle configurations.DexMimicGen spans three bimanual embodiments, while GR-1 tabletop tasks include rearrangement and articulated-object placement; checkpoints, environments, and datasets are publicly available for reproducibility.Source: §4.1 · pp. 11–12
4.2. Real-World Benchmarks
- Real-world post-training benchmarks comprise five pick-and-place, three articulated-object, three industrial-object, and two multi-agent coordination tasks.They test seen and unseen objects, constrained placement and closure, tool-based workflows, and collaboration; human operators collect task-specific data for 15 minutes to three hours, with low-quality trajectories filtered out.Source: §4.2 · pp. 12–14
4.3. Experiment Setup
- Evaluation post-trains GR00T N1 and BC-Transformer and Diffusion Policy baselines in data-limited settings, using 60k steps and global batch size 1024 except DexMimicGen’s batch size 128.Simulation success is averaged over 100 trials using the best score from the last five checkpoints; real tasks use 10 trials, except Pack Machinery, which uses five trials and counts placed objects under a 30-second limit. Low-data evaluation subsamples 10% of each task dataset.Source: §4.3 · pp. 14–15
4.4. Quantitative Results
- 32.4% (10% Data) and 30.4% (Full Data): GR00T-N1-2B beats Diffusion Policy on real tasks, while GR00T N1 consistently outperforms from-scratch baselines across simulation benchmarks.With 10% of the data, GR00T-N1-2B performs only 3.8% lower than Diffusion Policy trained on the full dataset; GR00T N1 exceeds baselines by more than 17% on the GR-1 simulation task.Source: §4.4 · p. 15, Table 3 · p. 15, Table 2 · p. 15
- +4.2%, +8.8%, and +6.8%: neural-trajectory co-training improves RoboCasa averages across the 30-, 100-, and 300-demonstration regimes, and raises real-world averages by +5.8%.The real-world gain is averaged across eight tasks; LAPA slightly leads IDM at 30 demonstrations, while IDM's advantage grows at 100 and 300, and only IDM actions are used for real-world co-training.Source: §4.4 · p. 16, Figure 9 · p. 16
4.5. Qualitative Results
- 42.2% versus 11.8%: GR00T N1 outperforms the Diffusion Policy baseline on RoboCasa’s Turn Sink Spout task in the 100-sample regime.The pretrained model also transfers an apple between hands when prompted to place it in a basket, whereas the post-trained checkpoint fails after training only on right-hand data; post-trained GR00T N1 is described as smoother and more accurate at grasping than Diffusion Policy.Source: §4.5 · pp. 16–17
4.6. Limitations
- GR00T N1 currently focuses on short-horizon tabletop manipulation; extending to long-horizon loco-manipulation will require hardware, architecture, and training-corpus advances.The paper identifies limits in generating diverse, physics-consistent counterfactual synthetic data and proposes stronger vision-language backbones, improved synthetic-data methods, and new architectures and pre-training strategies.Source: §4.6 · p. 17
5. Related Work
GR00T N1 is an end-to-end VLA that connects vision-language and action generation through cross-attention and embodiment-specific projectors. It is trained on diverse robot, human-video, and synthetic data, including large-scale neural-generated trajectories.
Foundation Models in Robotics
- GR00T N1 fine-tunes Eagle-2 with flow-matching action generation and action chunking, using cross-attention instead of a mixture-of-experts bridge and embodiment-specific state/action projectors.The projectors support different embodiments, including latent and IDM-based actions; unlike Octo, GR00T N1 fine-tunes the VLM.Source: §5 · p. 17
Datasets for Robot Learning
- Robot teleoperation yields high-quality demonstrations but requires extensive cost and human effort, while human video is plentiful and easier to collect; GR00T N1 learns from diverse robot, human-video, and synthetic data.Instrumented human demonstrations can be faster to collect but may mismatch the downstream robot; human-video methods also use intermediate representations or latent actions.Source: §5 · pp. 17–18
Synthetic Data Generation in Robotics
- Simulation pipelines can efficiently generate large-scale demonstrations with minimal human effort, but their use is challenging because of the simulation-to-reality gap.GR00T N1 uses MimicGen and DexMimicGen simulation datasets and co-trains synthetic data with real-world data.Source: §5 · p. 18
- ∼300k neural trajectories amounting to 827 hours of robot trajectories are generated with video models, extending prior data augmentation beyond in-painting and text-to-image diffusion.The paper describes this scale of neural trajectory generation as unexplored in prior work.Source: §5 · p. 18
6. Conclusions
GR00T N1 is an open foundation model for generalist humanoid robots, combining a dual-system design, heterogeneous training data, and support for multiple embodiments. Evaluations in simulation and on a real GR-1 demonstrate strong generalization and data-efficient learning of diverse manipulation skills.
6. Conclusions
- GR00T N1 demonstrates strong generalization across simulation benchmarks and the real GR-1, enabling data-efficient learning of diverse manipulation skills.The paper presents it as a generalist policy evaluated in both settings.Source: §6 · p. 18
- The open GR00T N1 model combines a dual-system design and heterogeneous training data while supporting multiple robot embodiments.Source: §6 · p. 18
- The authors hope the open GR00T-N1-2B model, training datasets, and simulation environments will accelerate progress toward generally capable humanoid robots in the wild.Source: §6 · p. 18
A. Contributors and Acknowledgments · B. Detailed Experiment Results
GR00T-N1-2B consistently outperforms Diffusion Policy across simulation and real-world benchmarks and dataset sizes, while both models improve as training data increases.
B. Detailed Experiment Results
- Across simulation datasets of 30, 100, and 300 demonstrations and real-world datasets with 10% or full data, both models improve with more data, while GR00T-N1-2B outperforms Diffusion Policy on every benchmark and dataset size.The comparison indicates stronger generalization and sample efficiency for GR00T-N1-2B.Source: B. Detailed Experiment Results · p. 20
C. Additional Qualitative Results
GR00T-N1-2B demonstrates language following and generalization in bimanual manipulation, with qualitative examples before and after post-training.
C. Additional Qualitative Results
- GR00T-N1-2B demonstrates strong language following and generalization to unseen bimanual manipulation situations.Source: C. Additional Qualitative Results · p. 20
- Before post-training, it places an apple into a basket via a two-handed handover in an unseen setup, albeit with jerkier motion.Source: Figure 11 · p. 21
- After post-training, it places a cucumber in a basket and transfers a lemon to a pan, while Diffusion Policy fails both tasks.Diffusion Policy fails the cucumber task due to an inaccurate grasp and remains stuck during the lemon task.Source: Figure 12 · p. 21
D. Hyperparameters
Pre- and post-training share most hyperparameter values, while post-training uses smaller batch sizes to reduce overfitting in data-limited fine-tuning.
D. Hyperparameters
- Post-training uses smaller batch sizes to avoid overfitting when fine-tuning in data-limited settings.The hyperparameters for both phases are reported in Table 6.Source: D. Hyperparameters · p. 21
- The pre- and post-training phases share the same values for most hyperparameters.Source: D. Hyperparameters · p. 21
E. System Design · E.1. Dataset Formats · E.2. Standardized Action Spaces
The paper builds on LeRobot’s shared demonstration-data format, extending it with explicit modality structure for cross-embodiment VLA training. It also standardizes state and action representations, scaling, and ordering across embodiments and control modalities.
E.1. Dataset Formats
- LeRobot provides the open-source foundation for storing, sharing, and using robot demonstrations, with broad adoption and a collection of models and datasets on the Hugging Face hub.Source: §E.1 · p. 21
- The format stores robot states, actions, and metadata in parquet, visual data in MP4 or PNG sequences, and dataset statistics and episode indices in JSON.Parquet files reference the visual data.Source: §E.1 · p. 23
- Demonstrations are organized into episodes of synchronized observation-action pairs, with camera imagery and robot state as observations and robot control commands as actions.This organization supports imitation learning and reinforcement learning.Source: §E.1 · p. 23
- For cross-embodiment data, the extension adds modality.json, semantically named state and action fields with metadata, multiple annotation types, and explicit rotation representations.Fields can specify data types, ranges, and transformations; rotation representations include quaternions, Euler angles, and axis-angle.Source: §E.1 · p. 23
- The extension supports field-specific transformations and clearer dataset validation while retaining backward compatibility with the LeRobot ecosystem.Its fine-grained modality definitions also accommodate visual, state, action, and language data with explicit relationships.Source: §E.1 · p. 23
E.2. Standardized Action Spaces
- State end-effector rotations use a 6D representation, rotation actions use axis-angle, and min-max scaling and a fixed left-to-right vector order standardize spaces across embodiments.The order is end-effector rotation, end-effector position, then gripper closeness; scaling applies to joint and end-effector states and actions.Source: §E.2 · p. 24
F. Additional Training Details
Training adds object-localization supervision and generates neural trajectories from teleoperation data for pseudo-labeling by embodiment-specific inverse dynamics models. Human video pre-training draws on seven datasets with language annotations.
Auxiliary Object Detection Loss
- The model adds a squared-loss target-center head using OWL-v2-annotated, normalized bounding-box centers for each trajectory frame; total loss combines flow matching and detection.A linear layer on the final vision-language embedding tokens predicts the 2D coordinates (Minderer et al., 2023).Source: F. Additional Training Details · p. 24
Neural Trajectory Generation
- LoRA-finetuned WAN2.1-I2V-14B generates counterfactual neural trajectories from teleoperation data, with instruction-adherence filtering and re-captioning for failures.Trajectories are downsampled to 81 frames at 480P; a multimodal LLM assesses adherence using eight sampled frames, and failed videos are re-captioned from 16 frames at 256P (Hu et al., 2022).Source: F. Additional Training Details · p. 24
IDM Model Training
- An embodiment-specific inverse dynamics model predicts action chunks from current and future images, then pseudo-labels neural-trajectory actions.It uses System 1 with SigLIP-2 vision embeddings and flow matching, trained for 30K or 60K steps depending on dataset size; adding state or more frames did not significantly improve validation performance.Source: F. Additional Training Details · p. 24
Human Egocentric Video Dataset Samples
- Pre-training uses seven human video datasets with corresponding language annotations.Figure 14 shows sample images from each dataset.Source: Figure 14 · p. 25
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This paper cites
- OpenVLA: An Open-Source Vision-Language-Action Model2024
- $π_0$: A Vision-Language-Action Flow Model for General Robot Control2024
- Diffusion Policy: Visuomotor Policy Learning via Action Diffusion2023
- Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow2022
- On the Opportunities and Risks of Foundation Models2021
- RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control2023
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