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MV-SAM3D: Adaptive Multi-View Fusion for Layout-Aware 3D Generation

Baicheng Li, Dong Wu, Jun Li, Shunkai Zhou, Zecui Zeng, Lusong Li, Hongbin Zha

arXiv:2603.11633v2cs.CV

TL;DR

Layout-aware 3D generation is limited to single-view input, while independently estimated object poses can produce physically implausible arrangements. MV-SAM3D combines confidence-aware multi-view fusion with physics-aware pose optimization, and experiments report improvements in reconstruction fidelity and layout plausibility.

  • Problem

    Layout-aware 3D generation is limited to single-view input, and multi-object pose estimation lacks inter-object physical constraints.

    Source: §1 · p. 2
  • Method

    MV-SAM3D fuses multi-view velocity predictions in 3D latent space using attention-entropy and geometric-visibility weights, and applies physics-aware pose optimization.

    Source: §1 · p. 2, §5 · p. 14
  • Results

    Experiments show consistent improvements in reconstruction fidelity and layout plausibility.

    Source: §5 · p. 14
  • Takeaways & Limitations

    MV-SAM3D extends layout-aware 3D generation to multi-view input with physically plausible multi-object composition without additional training.

    Source: §5 · p. 14

    Attention-entropy weighting can assign low entropy to symmetric or repetitive structures that match visually similar but geometrically incorrect regions, despite those points being unobserved.

    Source: Visibility Weighting (Explicit… · pp. 7–8

Abstract

from arXiv · show

Recent unified 3D generation models have made remarkable progress in producing high-quality 3D assets from a single image. Notably, layout-aware approaches such as SAM3D can reconstruct multiple objects while preserving their spatial arrangement, opening the door to practical scene-level 3D generation. However, current methods are limited to single-view input and cannot leverage complementary multi-view observations, while independently estimated object poses often lead to physically implausible layouts such as interpenetration and floating artifacts. We present MV-SAM3D, a training-free framework that extends layout-aware 3D generation with multi-view consistency and physical plausibility. We formulate multi-view fusion as a Multi-Diffusion process in 3D latent space and propose two adaptive weighting strategies -- attention-entropy weighting and visibility weighting -- that enable confidence-aware fusion, ensuring each viewpoint contributes according to its local observation reliability. For multi-object composition, we introduce physics-aware optimization that injects collision and contact constraints both during and after generation, yielding physically plausible object arrangements. Experiments on standard benchmarks and real-world multi-object scenes demonstrate significant improvements in reconstruction fidelity and layout plausibility, all without any additional training. Code is available at https://github.com/devinli123/MV-SAM3D.

1 Introduction

MV-SAM3D extends SAM3D’s layout-aware scene reconstruction from single-view to multi-view input and adds physical constraints for plausible multi-object layouts. Its training-free approach combines confidence-aware fusion in 3D latent space with pose optimization during and after generation.

Introduction

  • SAM3D [3] reconstructs segmented objects with high-quality geometry and texture at their scene positions, enabling scene-level reasoning beyond object-centric reconstruction.This capability motivates extending layout-aware generation to multiple viewpoints and physically plausible multi-object scenes.Source: §1 · pp. 1–2
  • MV-SAM3D addresses single-view limitations and implausible independent poses with training-free interventions, without architectural changes or retraining.Single-view methods hallucinate unobserved regions, while independent pose estimation can cause interpenetration, floating artifacts, and incorrect orientations.Source: §1 · pp. 2–3
  • Multi-view generation fuses view-conditioned velocity predictions at each step through Multi-Diffusion in 3D latent space, using attention-entropy and geometric visibility weighting.Attention entropy estimates local observation confidence implicitly; geometric visibility explicitly assesses whether a 3D point is visible from a camera.Source: §1 · pp. 2–3
  • Physics-aware pose optimization injects collision and contact constraints during flow matching and refines output meshes to satisfy non-penetration and surface contact constraints.The constraints steer generation toward plausible configurations and resolve residual violations in a subsequent refinement stage.Source: §1 · p. 3

2 Related Work

Prior work covers single-image and multi-view 3D generation, multi-view reconstruction, and compositional scene methods, but MV-SAM3D extends layout-aware generation to multi-view input and physically plausible object composition. Its framework uses DA3 geometry and camera poses alongside physics-aware pose optimization.

Multi-View 3D Reconstruction

  • DA3 [17] supplies metric-scale pointmaps and camera poses for geometric generation inputs, visibility computation, and multi-object pose optimization.Unlike pure reconstruction, the generative backbone also provides plausible completion for regions unobserved across all views.Source: §2 · p. 4

Compositional Scene Generation and Reconstruction

  • MV-SAM3D generates object assets with layout parameters and composes physically plausible scenes through physics-aware pose optimization.Prior work includes object-level reconstruction with physics, layout-guided generation, and physics-based resolution of inter-part penetrations in single-image compositional generation [35].Source: §2 · p. 4

3 Method

MV-SAM3D is a training-free framework that uses multi-view observations for consistent 3D scene generation and physically plausible multi-object composition. It combines per-object adaptive fusion with layout injection and post-generation refinement.

3 Method

  • The pipeline recovers metric-scale pointmaps and camera poses from masked multi-view images, generates each object with adaptive fusion, then composes the scene with layout injection and refinement.It uses DA3 for multi-view 3D reconstruction.Source: §3 · p. 4

3.1 Preliminaries: SAM3D

  • SAM3D’s two-stage foundation first generates a sparse voxel structure encoding coarse geometry and pose, then produces detailed geometry and texture in structured latents.The sparse-structure stage uses an MM-DiT, and the structured-latent stage uses a DiT conditioned on the image.Source: §3.1 · p. 5

3.2 Adaptive Multi-View Fusion

  • Multi-view fusion adapts Multi-Diffusion to a shared 3D latent, combining viewpoint-specific flow-matching velocities instead of uniformly averaging views that may be occluded or unreliable.The framework estimates per-view confidence using cross-attention entropy and geometric visibility.Source: §3.2 · p. 6

Attention-Entropy Weighting (Implicit Observation Confidence)

  • Low cross-attention entropy indicates a directly observed region, while high entropy indicates diffuse attention and lower observation confidence.In a six-view plush-toy example, entropy weighting in both generation stages recovered the tail structure and black-label texture; Stage 1 weighting alone left the label white.Source: Attention-Entropy Weighting (Implicit… · pp. 6–7

Visibility Weighting (Explicit Observation Confidence)

  • Geometric visibility complements attention entropy by identifying visible latent points from voxel structure and camera poses, avoiding texture confusion from visually similar surfaces.For a medicine box with distinct front and back textures, adding visibility weighting separates the appearances where entropy weighting alone mixes them.Source: Visibility Weighting (Explicit… · pp. 8–9, Figure 5 · p. 9

3.3 Physics-Aware Pose Optimization

  • Independent object poses can cause collisions and implausible arrangements, so MV-SAM3D applies physics-aware optimization during generation and after mesh generation.The two mechanisms are layout injection and global pose refinement.Source: §3.3 · p. 9

Layout Injection

  • During the later flow-matching trajectory, layout injection decodes approximate voxel occupancy and uses collision and contact loss gradients to steer generation away from physical conflicts.The collision term penalizes volumetric overlap, while the contact term encourages nearby surfaces to remain in contact.Source: Layout Injection · pp. 9–10

Post-Generation Pose Refinement

  • After generation, global pose refinement optimizes each object’s similarity transform while keeping mesh geometry fixed, balancing point-cloud alignment, collision avoidance, contact, and pose regularization.Alignment uses Chamfer Distance to the corresponding point cloud from metric-scale depth maps.Source: Post-Generation Pose Refinement · p. 10

4 Experiments

Experiments show that multi-view fusion improves reconstruction quality, while physics-aware optimization improves multi-object spatial alignment and plausibility. Ablations find gains from adaptive weighting, additional views, and combining layout injection with pose refinement.

4.1 Experimental Setup

  • Evaluation uses GSO rendered from known camera poses and real-world MV-SAM3D-Scenes (2–8 objects, 15 viewpoints), compares five named baselines, and follows EscherNet’s protocol for single-object GSO evaluation.The baselines are SAM3D [3], TRELLIS [33], DreamGaussian, SyncDreamer, and EscherNet.Source: §4.1 · p. 10

4.2 Multi-View Single-Object Generation

  • On GSO, multi-view methods outperform single-view baselines, and MV-SAM3D usually surpasses EscherNet despite fewer views; naive Multi-Diffusion trails, while MV-SAM3D preserves object layout.Single-view approaches hallucinate textures on unobserved sides, whereas MV-SAM3D produces reconstructions consistent with observed views.Source: Table 1 · p. 11, Table 2 · p. 11, §4.2 · p. 11

4.3 Multi-Object Scene Composition

  • Multi-view fusion alone moderately improves per-object quality and spatial alignment over single-view SAM3D, while physics-aware optimization yields the largest gains across spatial-alignment metrics.The full pipeline also achieves faithful geometry and plausible layouts, with contacting surfaces touching and collisions resolved.Source: Table 3 · p. 12, §4.3 · p. 12

4.4 Ablation Studies

  • Stage 1 entropy weighting improves structure; Stage 2 entropy and visibility weighting improve texture and appearance, while added views help consistently, most from one to two, then with diminishing returns.Visibility weighting particularly helps symmetric objects, where the implicit entropy signal can be unreliable.Source: Table 4 · p. 13, Table 5 · p. 13, §4.4 · p. 13
  • Layout injection nearly eliminates generation-time collisions and improves alignment; mesh-pose refinement further improves alignment precision and coverage, with both components together performing best.The two components play complementary roles: injection provides a physically plausible initial configuration, and post-generation refinement optimizes poses on the output meshes.Source: Table 6 · p. 14, §4.4 · p. 14

5 Conclusion

MV-SAM3D is a training-free framework for multi-view layout-aware 3D generation with physically plausible multi-object composition. It combines confidence-aware fusion with physics-aware pose optimization, and experiments confirm improvements in reconstruction fidelity and layout plausibility.

  • MV-SAM3D extends layout-aware 3D generation to multi-view input and physically plausible multi-object composition without additional training.Source: §5 · p. 14
  • Attention-entropy and geometric visibility weighting fuse complementary observations according to confidence.The framework uses confidence-aware fusion to leverage complementary observations.Source: §5 · p. 14
  • Physics-aware pose optimization resolves inter-object collisions and enforces surface contact, while experiments confirm improvements in reconstruction fidelity and layout plausibility.Source: §5 · p. 14
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