Source-linked AI summary

SANTS: A State-Adaptive Scheduler for World Action Models

Yirui Sun, Guangyu Zhuge, Keliang Liu, Jie Gu, Shiqin Dai, Xinyu Bing, Zhongxue Gan, Chunxu Tian

arXiv:2605.27947v3cs.RO

TL;DR

Pixel-space WAMs may obtain their best action condition at a state-dependent intermediate denoising depth rather than in the fully denoised video. SANTS adaptively selects that point with stopping and progression decisions trained against downstream action quality. It reaches 94.4% RoboTwin 2.0 success and 73.1% mean success on seven real-robot tasks while reducing full-denoising latency by 81.7% and 79.0%, respectively.

  • Problem

    Pixel-space WAMs lack a fixed denoising depth that reliably provides the most action-useful future representation across states.

    Source: §1 · p. 2
  • Method

    SANTS is a lightweight plug-in scheduler that predicts cumulative stopping hazards and relative noise progression, then trains these decisions with path-level rewards after frozen action generation.

    Source: §1 · p. 2, §3.1 · p. 3, §3.2 · p. 4
  • Results

    94.4% overall success on RoboTwin 2.0 and 73.1% mean success across seven real-robot tasks accompany 81.7% and 79.0% latency reductions versus full video denoising.

    Source: §6 · p. 7
  • Takeaways & Limitations

    Adaptive intermediate representation selection can preserve WAM future reasoning while removing much redundant video-denoising inference cost.

    Source: §4.1 · p. 6, §6 · p. 7

    Evaluation covers RoboTwin 2.0 and two real-robot platforms, while joint backbone–scheduler optimization and adaptive allocation beyond video denoising remain unexplored.

    Source: §5 · p. 7

Abstract

from arXiv · show

World Action Models (WAMs) improve robot manipulation by using video-based future representations to condition action generation. In pixel-space WAMs, however, the best action condition is not necessarily the fully denoised video. Controlled denoising-depth scans show that video refinement can reduce action error up to a state-dependent point, after which the gain may saturate or even reverse when late predictions become less action-relevant or physically unreliable. This suggests that action generation should use a state-dependent point along the video noise trajectory rather than a fixed terminal denoising depth. We introduce State-Adaptive Noise Trajectory Scheduler (SANTS), a lightweight scheduler for video-to-action diffusion policies. At each video decision point, SANTS reads the current video-state representation and noise level, then jointly predicts a cumulative stopping hazard and a relative noise-progression ratio. SANTS is post-trained with a path-level reward computed after the frozen action branch generates the final action chunk, so the scheduler is optimized for downstream action quality rather than intermediate video fidelity, while redundant video-state updates are explicitly penalized. Experiments show that SANTS reaches \(94.4\%\) overall success on RoboTwin 2.0 and \(73.1\%\) average success across seven real-robot tasks, while reducing latency by \(81.7\%\) and \(79.0\%\) relative to full video denoising, respectively. These results indicate that adaptive selection along the video noise trajectory can preserve the control benefits of WAM-style future reasoning while removing much of its redundant inference cost.

1 Introduction

Pixel-space WAMs need not use fully denoised videos: action-useful representations occur at state-dependent depths, motivating SANTS to adapt stopping and progression for downstream control quality and efficiency.

Motivation

  • State-dependent denoising scans show shallow refinement can suffice for coarse states, while contact-rich states may benefit from deeper evolution and late predictions can reduce action usefulness.The best action condition is therefore neither the noisiest intermediate state nor necessarily the fully denoised video.Source: §1 · p. 2

Contribution

  • SANTS converts fixed video denoising into state-adaptive noise-trajectory control by selecting when to stop and how far to progress.It is designed for pixel-space WAMs because fixed schedules choose terminal depth and noise levels before observing whether the current state contains sufficient action cues.Source: §1 · p. 2
  • The scheduler jointly predicts a cumulative stopping hazard and relative noise-progression ratio from the current video state and noise level.Stopping can skip low-value regions, while progression remains finer for contact-rich or alignment-sensitive states.Source: §1 · p. 2

Training

  • SANTS is post-trained with a path-level reward after frozen action generation, optimizing downstream action quality while penalizing unnecessary video updates.Only the lightweight scheduler is updated, avoiding manually annotated stopping labels and preserving compatibility as a plug-in module for compatible WAMs.Source: §1 · p. 2

Contribution

  • The paper reports a better success–latency tradeoff on RoboTwin 2.0 and real robots through adaptive scheduling.Trajectory analyses and ablations support the proposed mechanism.Source: §1 · p. 2

2 Related Work

Related WAM research uses future prediction for planning, inverse dynamics, or action-ready intermediate representations, while efficient inference work increasingly questions fixed denoising depth.

Evolution of World Action Models

  • WAMs couple future visual prediction with action generation to transfer spatiotemporal priors about object motion, contacts, and scene dynamics to manipulation policies.Research spans action-conditioned rollouts, future prediction followed by inverse dynamics, and intermediate predictive representations used directly by action branches.Source: §2 · pp. 2–3

Efficient and Action-Useful WAM Inference

  • Diffusion acceleration methods reduce inference cost, but they are generally optimized for image quality, reconstruction error, or generative consistency rather than action utility.This leaves a gap between efficient visual denoising and selecting representations that best condition robot actions.Source: §2 · p. 3
  • Recent WAMs show that intermediate denoising features and compact future-aware interfaces can contain action-relevant information without waiting for full video denoising.Existing approaches typically still assume a fixed denoising depth or feature extraction point.Source: §2 · p. 3

3 Method

SANTS attaches to a frozen video–action diffusion policy and adaptively controls its video noise trajectory through stopping and continuous progression decisions, with rewards tied to final action quality and computation cost.

3.1 Frozen Video–Action Policy Interface

  • SANTS reuses a frozen video–action Transformer, extracting a video latent and pooled video-token representation before conditioning the action branch on the selected terminal state.The scheduler observes intermediate video features without changing the video backbone, heads, or action denoising process.Source: §3.1 · p. 3
  • At each decision point, SANTS either terminates video integration or advances the noise level using a learned relative progression ratio.The selected terminal representation is passed to the action branch, while continuation applies a nonuniform noise update.Source: §3.1 · p. 3, Figure 2 · p. 4

3.2 Stopping Hazard and Relative Noise Progression

  • The stopping head accumulates nonnegative hazard increments into termination evidence and uses the cumulative probability for deterministic deployment stopping.Training uses conditional stopping probabilities for stochastic trajectory decisions, whereas deployment stops when cumulative evidence exceeds a threshold.Source: §3.2 · p. 3
  • The progression policy chooses continuous noise-space movement: larger retained noise gives conservative progress, while smaller retained noise gives more aggressive progress.This avoids restricting continuation to a preset discrete grid.Source: §3.2 · pp. 3–4

3.3 Path-Level Reward and Scheduler

  • SANTS learns from a path-level reward computed after the frozen action branch generates an action chunk, combining action-quality gains with a penalty for executed video-state updates.The reward compares shallow and full-denoising references for the same input, suppresses positive gain on plateaued cases, and emphasizes action-critical frames.Source: §3.3 · pp. 4–5
  • Post-training updates only the scheduler and uses PPO with reference regularization while keeping the video–action backbone and action denoising process frozen.This isolates scheduler learning from policy learning.Source: §3.3 · p. 5

4 Experiments

Experiments test whether action utility varies along the video denoising trajectory, evaluate SANTS in simulation and on real robots, and isolate its adaptive scheduling components. The results show state-dependent denoising can improve the success–latency trade-off over fixed schedules and full denoising.

4.1 Offline Diagnostic and Scheduling Behavior

  • Offline scans show rapid action-error reduction at low-to-moderate depths followed by diminishing returns, with fine-phase error reaching 0.67 versus 0.89 for coarse phases.Errors are normalized to each segment’s 4%-depth baseline across seven scanned depths and phase groups.Source: §4.1 · p. 5, Figure 3 · p. 5
  • Full denoising is not the best scanned depth for 55.65% of coarse and 41.33% of fine segments, while adjacent error increases occur in 87.90% and 77.49%.Selecting each segment’s best scanned depth reduces mean error from 0.8943 to 0.8433 for coarse phases and from 0.6571 to 0.6084 for fine phases, although this oracle ignores computation.Source: §4.1 · pp. 5–6, Table 1 · p. 6
  • SANTS selects different terminal denoising depths across tasks and successive control segments, including shallow stops and depths near full denoising.These closed-loop trajectories show state-dependent scheduling but do not establish that every selected depth is optimal because unselected depths are not evaluated.Source: §4.1 · p. 6, Figure 4 · p. 6

4.2 Experimental Setup

  • The setup freezes the video–action policy during scheduler training and reports task success and end-to-end latency as the primary evaluation metrics.Simulation compares SANTS with LingBot-VA, Motus, Fast-WAM, and π0.5; real-robot evaluation includes π0.5 and a matched full-denoising WAM.Source: §4.2 · p. 6

4.3 Simulation and Real-Robot Results

  • 94.4% overall success at 523.7 ms on RoboTwin 2.0 exceeds full-denoising LingBot-VA’s 92.2% while reducing latency from 2868.4 ms.SANTS is evaluated against multiple baselines under the same evaluation pipeline and comparable fine-tuning budgets.Source: §4.3 · pp. 6–7, Table 2 · p. 6, §4.2 · p. 6
  • 73.1% mean success across seven real-robot tasks exceeds π0.5 and Full-Denoising WAM by 18.6 and 7.4 percentage points, while reducing latency from 2769.3 to 581.3 ms.SANTS matches or exceeds full denoising on every task, with 50 trials per task.Source: §4.3 · p. 7, Table 3 · p. 7

4.4 Ablation Study

  • 94.4% success at 523.7 ms beats the latency-matched Fixed-5-step baseline’s 87.2% at 553.9 ms, while Stop-only and Jump-only remain below full SANTS.The ablation indicates that adaptive terminal-state selection and relative progression are complementary rather than replaceable by a fixed update budget.Source: §4.4 · p. 7, Table 4 · p. 7

5 Limitations

The evaluation is limited in platform and domain coverage, and several broader deployment questions remain open.

  • Evaluation covers only RoboTwin 2.0 and two real-robot platforms, leaving generality across embodiments, cameras, task families, and video–action backbones unestablished.The frozen video–action backbone also leaves joint backbone–scheduler optimization unexplored.Source: §5 · p. 7
  • Deployment still depends on stopping and cost hyperparameters and mainly reduces video-denoising cost.Extending adaptive budget allocation to action denoising, perception, communication, and control frequency remains future work.Source: §5 · p. 7

6 Conclusion

SANTS replaces fixed video denoising with state-adaptive noise-trajectory control, selecting intermediate video states for action generation. It achieves strong simulated and real-robot success while substantially reducing latency relative to full denoising.

  • 94.4% RoboTwin 2.0 success and 73.1% mean success on seven real-robot tasks accompany latency reductions of 81.7% and 79.0% versus full-denoising WAMs.Reported latencies are 523.7 ms in simulation and 581.3 ms averaged across real-robot tasks.Source: §6 · p. 7
  • SANTS stops when an intermediate video representation suffices for action generation and otherwise predicts progress along the remaining noise axis.Stopping and progression ablations support the adaptive scheduling mechanism.Source: §6 · p. 7
  • The results suggest that WAM future reasoning can preserve control benefits without requiring full pixel-level video reconstruction.Selecting intermediate video states removes redundant video inference according to the reported conclusion.Source: §6 · p. 7

A Real-Robot Evaluation Protocol

The real-robot evaluation uses seven tasks across two platforms, shared data and deployment conditions, and repeated trials with standardized resets, termination rules, and success criteria.

A Real-Robot Evaluation Protocol

  • Seven tasks are evaluated across four AgileX bimanual tasks and three UR10 kitchen tasks, covering diverse manipulation settings.The AgileX tasks include cloth folding, backpack organization, sock placement, and charger insertion; UR10 tasks include plate transfer, refrigerator placement, and fruit sorting.Source: A Real-Robot Evaluation Protocol · p. 10
  • Each method runs 50 independent trials per task under shared task definitions, camera inputs, action interfaces, deployment stacks, termination rules, data, and adaptation budgets.Methods use equivalent initial-state distributions and no additional demonstrations or privileged state information.Source: A Real-Robot Evaluation Protocol · p. 10
  • Trials begin from manually reset valid states and end at success, time limits, safety stops, or unrecoverable failures.Human intervention is restricted to pre-trial reset and post-trial safety recovery, with no online correction or mid-trial teleoperation.Source: A Real-Robot Evaluation Protocol · p. 10
  • Object positions, orientations, colors, and lighting are varied while background scenes remain partly fixed to test closed-loop robustness under visual variation.Randomization protocols differ by platform but consistently target replaceable objects and lighting conditions.Source: A Real-Robot Evaluation Protocol · p. 10
  • Success requires the target object to reach the specified region or pose without safety stops, drops, incorrect placement, or irrecoverable collisions.All trials failing these task-level conditions count as failures, and failure-type labels are not used for training or aggregation.Source: A Real-Robot Evaluation Protocol · p. 10

B Scheduler Implementation and Hyperparameters

SANTS is a lightweight plug-in scheduler attached to a frozen WAM video branch, with transfer performance improved by short target-domain tuning. Its implementation uses compact stopping and progression heads with fixed validation-selected hyperparameters.

B Scheduler Implementation and Hyperparameters

  • SANTS reads the intermediate video state and noise level, then predicts a stopping hazard and relative noise-progression ratio without updating the WAM backbone or action process.The scheduler can attach to compatible pipelines exposing intermediate video features and nonuniform noise updates.Source: B Scheduler Implementation and… · p. 10
  • 73.1% average success follows target-domain scheduler tuning, improving on 70.6% from direct transfer across seven real-robot tasks.Only the scheduler is tuned for 3000 optimization steps while all WAM parameters remain frozen.Source: B Scheduler Implementation and… · p. 10, Table S1 · p. 11
  • The scheduler uses a two-layer MLP trunk with two output heads for stopping and relative noise progression.Its input concatenates the pooled video feature with the current noise level.Source: B Scheduler Implementation and… · pp. 10–11
  • Figure S1 depicts temporal task progress for real-robot sequences on the AgileX bimanual and UR10 kitchen platforms.Source: Figure S1 · p. 11
  • Noise thresholds and stopping thresholds are selected on a held-out validation split and then fixed across tasks.Table S2 summarizes the scheduler network size and fixed hyperparameters.Source: B Scheduler Implementation and… · p. 11, Table S2 · p. 11

C Reinforcement-Learning Post-Training and Reward Definition

The paper defines a path-level reward that combines normalized downstream action-quality gains with video-update costs, then uses PPO to post-train only the SANTS scheduler. The reward evaluates scheduled trajectories through the frozen action branch and explicitly discourages unnecessary denoising updates.

Reward Definition

  • Normalized sequence and temporal-difference action errors measure physical action quality against demonstrations, including end-effector motion, orientation, gripper state, and motion trends.Errors emphasize timesteps near large end-effector motions and gripper events.Source: C Reinforcement-Learning Post-Training… · p. 11
  • Two shallow- and full-denoising reference paths normalize the recoverable action-error gap, reducing entanglement between sample difficulty and scheduling quality.The references use terminal noise levels σlo ≈0.963 and σhi = 0.Source: C Reinforcement-Learning Post-Training… · pp. 11–12
  • The difficulty coefficient suppresses gains when shallow and full denoising differ marginally, because such samples contain little recoverable action information.This prevents low-information states from dominating scheduler training.Source: C Reinforcement-Learning Post-Training… · p. 12
  • The final quality term rewards positive recovery over shallow denoising while avoiding a blanket incentive to continue every trajectory to σterm = 0.The objective targets action-relevant information rather than video fidelity alone.Source: C Reinforcement-Learning Post-Training… · p. 12

Path Return

  • The path return combines weighted action-quality gain with a monotonic cost based on the number of executed video-state updates.This creates an explicit quality–compute trade-off for scheduled trajectories.Source: C Reinforcement-Learning Post-Training… · p. 12

PPO Post-Training

  • PPO post-training samples scheduler trajectories, evaluates them after the frozen action branch produces the final chunk, and updates only the scheduler head.The WAM backbone, video head, action head, and action-denoising process remain frozen; fixed-terminal anchors normalize rewards.Source: C Reinforcement-Learning Post-Training… · p. 12

Training and Deployment

  • Validation selects the deployed checkpoint using task success rate, path return, and average video updates, while globally fixed hyperparameters are not tuned per task.An overly large compute-cost weight can cause premature termination during contact and alignment phases.Source: C Reinforcement-Learning Post-Training… · p. 12

D Reward-Function Ablations

Reward ablations show that the full path reward balances control quality and compute allocation more effectively than alternatives that remove normalization, motion-trend terms, difficulty gating, or update-cost penalties.

Path-Reward Ablations

  • Removing the update-cost penalty raises success to 94.9% but increases latency to 2197.8 ms, or 4.2× the full reward.The full reward cuts latency by 76.2% relative to this no-cost variant while losing only 0.5 percentage points in success.Source: D Reward-Function Ablations · p. 13, Table S4 · p. 13
  • Replacing two-anchor normalized gain with raw action MSE lowers success from 94.4% to 89.7%, despite reducing latency to 436.3 ms.The cheaper policy sacrifices control quality when action error is optimized without normalization.Source: D Reward-Function Ablations · p. 13
  • Removing the difficulty gate decreases success to 90.6%, indicating that low-information samples can miscalibrate reward gains when full denoising provides little improvement.The ablation keeps the frozen backbone, scheduler, training budget, and evaluation protocol fixed.Source: D Reward-Function Ablations · pp. 12–13
  • Removing temporal-difference error lowers success to 93.6% and increases latency to 576.4 ms, suggesting that motion trends and contact transitions matter to reward quality.The effect is attributed to capturing temporal structure rather than merely reducing computation.Source: D Reward-Function Ablations · p. 13
Loading 2605.27947v3…