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SPOON: Towards Coherent Compositional 3D Scene Generation from Uncalibrated Multi-view Images
Guibiao Liao, Mochu Xiang, Heng Li, Ken Deng, Zijie Wang, Guanbin Li, Ping Tan, Shenghua Gao, Yizhou Yu
TL;DR
Compositional 3D generation must organize generated objects into coherent scenes from multi-view observations, while existing approaches may entangle layout with generation or leave view-specific poses ambiguous. SPOON coordinates pose hypotheses using reconstructed multi-view geometry through Guide–Route–Reconcile. It improves placement and scene composition across two datasets, with reported ARSG-110K gains over MV-SAM3D.
Problem
Generated object assets need to be spatially organized into coherent scenes from multi-view observations, but existing approaches may entangle layout with generation or estimate ambiguous, inconsistent view-specific poses.
Source: §1 · p. 2Method
SPOON uses reconstruction-derived multi-view geometry to guide pose generation, route view-specific hypotheses by geometric reliability, and reconcile object layouts with camera poses.
Source: §1 · p. 2Results
On ARSG-110K, SPOON reduces CDS and CDO by 12.7% and 17.7%, respectively, compared with MV-SAM3D, and improves scene composition and object placement across ARSG-110K and MIDI-3D-Front.
Source: §5.2 · p. 8, §6 · p. 9Takeaways & Limitations
Reconstruction-derived shared geometry provides a scene reference for coordinating object poses and cameras while preserving the generated object geometry.
Source: §1 · p. 2, §6 · p. 9SPOON generates objects independently rather than through an explicit multi-instance process, and its geometry-grounded reasoning depends on the quality and completeness of the multi-view reconstruction.
Source: §A.5 · pp. 15–16
Abstract
from arXiv · showhide
Compositional 3D scene generation aims to recover complete 3D object shapes and their spatial arrangement from visual observations. Recent image-conditioned 3D generators provide strong priors for producing high-quality object geometry, making the generation of complex scenes increasingly practical. A central challenge is therefore to spatially organize these generated assets into a globally coherent scene while remaining consistent with multi-view observations. Existing approaches either entangle scene layout with object generation or separately estimate spatial placement from view-specific observations, where pose hypotheses may remain ambiguous and inconsistent across views, often resulting in an incoherent object-camera soup. We introduce SPOON, a framework that reformulates multi-view compositional 3D generation as scene-level, geometry-grounded pose reasoning. Rather than treating view-specific object pose hypotheses independently, SPOON coordinates them using reconstruction-derived multi-view geometry through a Guide-Route-Reconcile paradigm. This progressively organizes object poses and camera configurations into a coherent scene-level spatial arrangement. Extensive experiments on ARSG-110K and MIDI-3D-Front demonstrate consistent improvements in object placement and scene composition across varying numbers of input views. On ARSG-110K, SPOON reduces scene-level and object-level Chamfer distances by 12.7% and 17.7%, respectively, compared with a strong baseline.
1 INTRODUCTION
Strong object-generation priors make compositional 3D scenes increasingly practical, but organizing generated assets into a coherent multi-view scene remains challenging. SPOON uses shared reconstructed geometry to coordinate object poses and cameras, with experiments reporting improvements in scene composition and object placement.
- Image-conditioned 3D generators provide strong priors for high-quality object geometry, making compositional scene generation increasingly practical.The remaining challenge is arranging those assets coherently from multi-view observations.Source: §1 · pp. 1–2
- Some approaches entangle scene-space placement with object generation, requiring canonical-space generative priors to accommodate incomplete observations under arbitrary transformations.3D-Fixer conditions object completion on partial scene-coordinate geometry as a spatial anchor.Source: §1 · p. 2
- Separately estimating object poses from individual views can leave scale ambiguity and inaccurate hypotheses under occlusion, truncation, or limited visibility.Independently plausible hypotheses may become inconsistent in a shared scene frame.Source: §1 · p. 2
- SPOON uses reconstruction-derived scene geometry as a shared reference to guide pose generation, route hypotheses by geometric reliability, and jointly reconcile object layouts with camera poses.The framework preserves generated object geometry while reducing object–camera inconsistencies.Source: §1 · p. 2
- Experiments on ARSG-110K and MIDI-3D-Front show consistent improvements in scene composition and object placement across varying numbers of input views.SPOON frames this as scene-level pose reasoning through its Guide–Route–Reconcile paradigm.Source: §1 · p. 2
2 RELATED WORK
Advances in object-level 3D generation have strengthened the geometric priors available for compositional scenes. Related work addresses multi-view evidence and layout through different combinations of reconstruction, generation, and explicit pose modeling.
2.1 3D SHAPE GENERATION
- Large-scale 3D collections and varied generator representations have improved the geometric fidelity and structural complexity of generated assets.These developments make extending object-level generative models toward compositional scenes increasingly feasible.Source: §2.1 · p. 3
2.2 COMPOSITIONAL 3D SCENE GENERATION
- Multi-view generation methods such as ReconViaGen, UniRecGen, and Mix3R transfer reconstruction-model knowledge to generators, primarily to enhance object shape using observations.The section frames evidence integration and shared-frame layout recovery as two central design questions for compositional scenes.Source: §2.2 · p. 3
- Compositional approaches expose layout as an explicit variable, while some pose-aware or transformed-shape formulations risk broadening the modeled shape distribution and degrading mesh geometry.Examples include predicting transformations before generation, assembling independently generated assets, and refining composition with photometric or physics-aware objectives.Source: §2.2 · p. 3
3 PRELIMINARIES
The preliminaries describe a two-stage model that generates canonical object geometry alongside camera-relative pose, then explain how multi-view flow fusion combines shape evidence while retaining view-specific pose hypotheses.
3.1 JOINT SHAPE AND POSE MODELING
- SAM3D first jointly generates low-resolution canonical object geometry and relative camera pose, then generates texture and fine geometry.Separately modeling geometry and layout keeps the data distribution simple, though it may sacrifice layout-estimation accuracy.Source: §3.1 · pp. 3–4
- At the endpoint, the shape latent decodes to a canonical object representation, while the pose state yields a camera-frame transformation placing it relative to each view.The model evolves shape and pose states using predicted velocity fields.Source: §3.1 · pp. 3–4
3.2 MULTI-VIEW FLOW FUSION
- Multi-view velocity fusion aggregates shape velocities into a shared shape trajectory, while pose trajectories remain view-conditioned and evolve independently.The resulting shared canonical shape integrates complementary evidence across observations without merging the camera-relative pose hypotheses.Source: §3.2 · p. 4
4 METHOD
SPOON organizes view-specific object poses using reconstruction-derived scene geometry, then routes and jointly refines object layouts and camera poses. Its method comprises geometry-guided pose generation, geometry-aware routing, and multi-view reconciliation.
4 METHOD
- Given unposed RGB images and instance masks, SPOON reconstructs shared camera geometry and combines canonical object representations with view-specific pose hypotheses.The method addresses the possibility that individually plausible placements may not form a scene-coherent configuration.Source: §4 · p. 4
4.1 GEOMETRY-GUIDED OBJECT POSE GENERATION
- Reconstruction-derived geometry aligns world-space object points with the canonical object surface, providing a pose reference for geometry-guided generation.The aligned pose becomes the clean endpoint for pose rectified flow; the flow update retains its noise endpoint while steering the clean endpoint toward the geometry-derived pose.Source: §4.1 · pp. 4–5
4.2 GEOMETRY-AWARE POSE ROUTING
- SPOON estimates pose reliability from geometric observability, using frame completeness and visible coverage to select a view for world-frame placement.The aggregated object point cloud is reprojected into each image, including geometry beyond the image boundary, to capture truncation and visible coverage.Source: §4.2 · p. 6
4.3 MULTI-VIEW POSE RECONCILIATION
- SPOON jointly refines object layouts and camera poses using multi-view observations and differentiable Gaussian splatting.The optimization uses rendered-image discrepancy with photometric and depth supervision; depth from the 3D reconstruction model acts as a regularization term.Source: §4.3 · pp. 6–7
5 EXPERIMENTS
Experiments on ARSG-110K and MIDI-3D-Front compare SPOON with single- and multi-view methods, evaluate scene and object geometry and placement, and test its components. SPOON improves placement and scene composition across both benchmarks, with ablations examining geometry guidance, pose routing, and reconciliation.
5.1 EXPERIMENTAL SETUP
- The evaluation uses ground-truth scene configurations and object geometry, measuring scene- and object-level Chamfer Distance and F-Score plus object-bounding-box volumetric IoU.Predicted object poses are retained for the geometry metrics; lower CD and higher F-Score and IoU indicate better performance.Source: §5.1 · p. 7
5.2 COMPARISON WITH STATE-OF-THE-ART METHODS
- On ARSG-110K, versus MV-SAM3D, SPOON reduces CDS and CDO by 12.7% and 17.7%, and improves FSS and FSO by 5.7% and 12.3%; on MIDI-3D-Front, it reduces CDS and CDO by 16.9% and 20.0%.Object-layout IoU improves by 13.2% on ARSG-110K and 14.6% on MIDI-3D-Front.Source: §5.2 · p. 8
- On ARSG-110K, the IoU gain over MV-SAM3D rises from 13.2% with 4 views to 17.6% with 8 views, while CDS reduction grows from 12.7% to 25.5%.On MIDI-3D-Front, SPOON maintains stable scene-level CD and layout IoU as the number of views increases.Source: §5.2 · p. 9
- Qualitative comparisons show more accurate object orientations and spatial arrangements, with fewer misplaced objects and more coherent scene layouts.Figure 3 compares MIDI-3D-Front results; Figure 4 shows ARSG-110K comparisons.Source: Figure 3 · p. 8, Figure 4 · p. 8, §5.2 · p. 9
5.3 ABLATION STUDIES
- Ablations show that removing any Guide–Route–Reconcile stage degrades scene reconstruction and layout accuracy; geometry-grounded initialization, reliable hypothesis selection, and reconciliation each contribute.Jointly refining object placements and camera poses improves scene-level reconstruction and layout accuracy.Source: §5.3 · p. 9, Table 4 · p. 9, Table 3 · p. 9
- Pose reliability is not adequately captured by mask size or a single geometric cue; combining frame completeness and visible coverage supports more reliable selection across views.Boundary-truncated observations yield less reliable hypotheses, while the reliability score favors a placement more consistent with the scene layout.Source: §5.3 · p. 9, Figure 5 · p. 9, Table 2 · p. 9
6 CONCLUSION
SPOON uses reconstructed multi-view geometry to coordinate object poses and camera configurations into a coherent scene. Experiments on two benchmarks show consistent improvements in object placement and scene composition across different numbers of input views.
- SPOON frames compositional 3D generation as scene-level pose reasoning, using reconstructed multi-view geometry as a shared reference.Source: §6 · p. 9
- Its Guide–Route–Reconcile paradigm guides pose generation, routes reliable hypotheses, and reconciles object–camera configurations.Source: §6 · p. 9
- Experiments on ARSG-110K and MIDI-3D-Front show consistent improvements in object placement and scene composition across different numbers of input views.Source: §6 · p. 9
A APPENDIX
The appendix outlines further methods, implementation details, analyses, qualitative results, and discussion of limitations and future directions.
- The appendix provides further methodological details.Source: A APPENDIX · p. 13
- It provides implementation details and additional analyses and qualitative results.Source: A APPENDIX · p. 13
- It includes further discussion of limitations and future directions.Source: A APPENDIX · p. 13
A.1 THE USE OF LARGE LANGUAGE MODELS
LLMs are used only for minor language editing, while the authors develop the methodological design, experiments, equations, and results.
- Large Language Models are used only for minor language editing.Source: §A.1 · p. 13
- The language editing is intended to improve grammar and readability.Source: §A.1 · p. 13
- The authors develop all methodological design, experiments, equations, and results.Source: §A.1 · p. 13
A.2 ADDITIONAL METHOD DETAILS
SPOON guides view-specific object poses with reconstruction-derived scene geometry, routes hypotheses by reliability, and reconciles object and camera transformations. Its surface-based coordinate bridge estimates a shared rotation between reconstruction and object-canonical frames, with geometry guidance disabled when alignment is unreliable.
- SPOON fuses multi-view shape velocities into a shared canonical trajectory, guides view-specific pose trajectories when a stable surface is available, routes hypotheses by geometric reliability, then jointly refines object and camera poses.The final reconciliation uses differentiable multi-view rendering.Source: §A.2 · pp. 13–14
- The surface bridge centers and isotropically normalizes both surfaces, aligns their up axes, then estimates a shared yaw rotation that preserves relative camera configuration across views.The resulting bridge maps reconstruction world coordinates to the object-canonical frame and transfers reconstruction-derived camera poses into that frame.Source: §A.2 · pp. 13–14
- The bridge is accepted only when normalized fitting RMSE is below 0.15 and at least four valid views support alignment; otherwise, SPOON disables geometry guidance and uses the original pose flow.TrimRMS uses the lowest-error 0.85 fraction of nearest-neighbor residuals to reduce the influence of unmatched regions and reconstruction outliers.Source: §A.2 · p. 14
A.3 IMPLEMENTATION DETAILS
Implementation uses geometry-guided pose sampling, reliability-aware routing, and joint object-camera reconciliation. Evaluation applies a single global Sim(3) alignment, while the complete pipeline takes longer than MV-SAM3D in the reported five-object setting.
- Pose guidance uses strength αP = 0.8 from t = 0.6 onward; routing uses α = 2 and completeness threshold τf = 0.5, while reconciliation combines photometric and depth losses.AdamW learning rates are 3 × 10−3 for object transformations and 1 × 10−4 for camera poses; depth loss is used as regularization.Source: §A.3 · p. 14
- With four-view input, SPOON takes 326.5s per five-object scene versus 195s for MV-SAM3D; guidance adds 10s, routing 1.5s, and reconciliation 120s.The timing evaluation uses a single NVIDIA H100 GPU.Source: §A.3 · p. 14
- For scene evaluation, one global Sim(3) aligns predicted camera centers to ground-truth centers and is applied uniformly, with no additional per-object alignment.Single-view baselines instead follow their official coordinate and scale calibration protocols.Source: §A.3 · pp. 14–15
A.4 ADDITIONAL RESULTS
Additional results show that geometry-guided poses better match observed layouts, routing is robust to moderate changes in its exponent, and qualitative comparisons favor more coherent placements. SPOON still generates objects independently, and its geometric reasoning depends on reconstruction quality.
A.4 ADDITIONAL RESULTS
- Geometry guidance steers objects away from inaccurate orientations toward poses more consistent with the observed scene layout.The comparison is qualitative and illustrated in Figure 6.Source: §A.4 · p. 15, Figure 6 · p. 15
- Across α ∈ {1, 2, 3}, all three metrics remain nearly unchanged, indicating robustness to moderate variations in the completeness weighting.Table 5 evaluates the routing exponent on MIDI with four input views and multi-view reconciliation disabled.Source: §A.4 · p. 15, Table 5 · p. 15
- On MIDI-3D-Front and ARSG-110K, qualitative comparisons show more consistent orientations and relative placements that better agree with reference observations.The comparisons appear in Figures 7 and 8, respectively.Source: §A.4 · p. 15, Figure 7 · p. 16, Figure 8 · p. 17
A.5 LIMITATION AND FUTURE WORK
- SPOON generates individual objects independently rather than through an explicit multi-instance process; the authors identify joint multi-instance generation as future work.They suggest it could enable stronger coupling between object generation and scene-level spatial organization.Source: §A.5 · p. 15
- Geometry-grounded reasoning depends on the underlying multi-view reconstruction and may be affected by inaccurate or incomplete geometry.Source: §A.5 · p. 16
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