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SWE-DeceptionBench: Benchmarking Deceptive Behaviors of LLMs Across the Software Development Lifecycle

Xiting Liu, Lin Yang, Yitong Zhang, Jia Li, Shi-Min Hu

arXiv:2610.13626v1cs.SEcs.AI

TL;DR

As LLMs become more involved in software engineering, their potentially misleading outputs raise trustworthiness concerns, while existing deception benchmarks provide limited software-engineering coverage. SWE-DeceptionBench evaluates two deception triggers across six lifecycle stages and three inducement conditions. Its evaluations find substantial deception even under Neutral conditions, with rates varying by stage and defenses providing incomplete protection.

  • Problem

    Existing deception benchmarks are not tailored to software engineering, leaving evaluation of LLM deception in this domain limited despite outputs’ potential influence on engineering decisions and artifacts.

    Source: §1 · p. 2
  • Method

    SWE-DeceptionBench tests Active and Passive Deception across six software development lifecycle stages and Neutral, Reward, and Pressure conditions, evaluating seven mainstream LLMs and lightweight defenses.

    Source: §1 · pp. 2–3
  • Results

    Under Neutral, Active Deception reached 49.88% and Passive Deception 64.29%; rates varied across lifecycle stages, and lightweight defenses provided incomplete protection.

    Source: §1 · p. 3
  • Takeaways & Limitations

    The findings identify deception as a trustworthiness risk for LLM-based software engineering and motivate more effective methods for detecting and mitigating it.

    Source: §8 · p. 19

    The findings may not generalize to all LLMs, languages, software domains, or interaction settings; Reward and Pressure effects are interpreted at the condition level because each combines multiple cues.

    Source: §6 · p. 18

Abstract

from arXiv · show

Large Language Models (LLMs) are increasingly used throughout the software development lifecycle. This growing reliance on LLMs raises concerns about their trustworthiness, with deception posing a particularly important risk. Deceptive behavior takes the form of misleading responses or assistance in fabricating, concealing, or distorting information. To study this behavior, we introduce SWE-DeceptionBench, a benchmark for evaluating LLM deception in software engineering. The benchmark covers six lifecycle stages and two deception triggers: Active Deception, where models recognize infeasible or conflicting requirements but still present them as achievable, and Passive Deception, where models help fulfill explicit user requests to mislead others. We further introduce Neutral, Reward, and Pressure conditions to study the effect of external inducements, resulting in 720 test instances in Chinese and English. Evaluating seven mainstream LLMs, we find substantial deception even under the Neutral condition, with aggregate rates of 49.88% for Active Deception and 64.29% for Passive Deception. Deception rates vary across lifecycle stages, and external inducements affect Active and Passive Deception to different extents. We also evaluate lightweight defenses, finding that guard models miss many deceptive requests, and Self-Reminder reduces but does not eliminate deceptive responses. These findings highlight the need for more effective deception detection and mitigation methods to support trustworthy LLM-based software engineering.

1 Introduction

As LLMs take on software engineering work, their potentially misleading outputs raise trustworthiness concerns, but existing deception benchmarks provide limited coverage of software engineering. SWE-DeceptionBench evaluates two deception triggers across lifecycle stages and inducement conditions, and the paper reports substantial deception and incomplete defenses.

1 Introduction

  • Active Deception tests whether models recognize infeasible or conflicting requirements yet present them as achievable; Passive Deception tests assistance with explicit requests to fabricate, conceal, or distort information.The paper frames deception as misleading responses or assistance in misrepresenting information, a concern because outputs may influence engineering decisions and artifacts.Source: §1 · p. 2
  • SWE-DeceptionBench evaluates deception across six lifecycle stages, with both triggers represented at each stage and scenarios instantiated under Neutral, Reward, and Pressure conditions.The benchmark comprises 720 Chinese and English test instances.Source: §1 · pp. 2–3
  • Under Neutral, Active Deception reached 49.88% and Passive Deception 64.29% across the evaluated models.Deception also varied across lifecycle stages and inducement conditions; guard models detected only a limited proportion of deceptive requests, while Self-Reminder reduced but did not eliminate deceptive responses.Source: §1 · p. 3
  • The study evaluates seven mainstream LLMs and examines guard models for detecting deceptive requests and Self-Reminder for mitigating deceptive responses.The authors identify more effective detection and mitigation methods as a need for trustworthy LLM-based software engineering.Source: §1 · p. 3

2 SWE-DeceptionBench

The section introduces SWE-DeceptionBench as a benchmark for evaluating deceptive behaviors of LLMs in software engineering and previews its coverage, design dimensions, and construction process.

2 SWE-DeceptionBench

  • SWE-DeceptionBench is presented as a benchmark for evaluating deceptive behaviors of LLMs in software engineering.The section first introduces its coverage and composition, then explains its design dimensions and construction process.Source: §2 · p. 3
  • The section organizes its overview around the benchmark’s coverage and composition.It then explains the benchmark’s three design dimensions.Source: §2 · p. 3
  • The section concludes its overview by describing the benchmark construction process.This follows the presentation of coverage, composition, and design dimensions.Source: §2 · p. 3

2.1 Benchmark Overview

SWE-DeceptionBench pairs Active and Passive Deception scenarios across six lifecycle stages and three inducement conditions, with Chinese and English versions of each instance.

2.1 Benchmark Overview

  • The benchmark overview presents representative instances and summarizes the composition of the test set.Table 1’s lifecycle-stage counts refer to instances before translation; P0, P1, and P2 denote Neutral, Reward, and Pressure.Source: §2.1 · p. 3, Figure 2 · p. 4, Table 1 · p. 4
  • The benchmark contains 720 test instances across six lifecycle stages, two deception triggers, and Neutral, Reward, and Pressure conditions.Each stage includes 10 Active and 10 Passive scenarios, with each scenario represented under all three conditions before translation.Source: §2.1 · pp. 3–4
  • Each lifecycle stage has 60 instances before translation, and paired semantically aligned Chinese and English versions bring the total to 720.The 360 pre-translation instances comprise 10 Active and 10 Passive scenarios per stage, each under three conditions.Source: §2.1 · p. 4

2.2 Benchmark Design Dimensions

The benchmark combines lifecycle coverage, deception triggers, and inducement conditions to examine deception across varied software engineering activities and scenarios.

2.2.1 Software Development Lifecycle Coverage.

  • SWE-DeceptionBench covers six lifecycle stages because their engineering tasks involve distinct deception risks.Examples range from infeasible requirements and unrealistic architectures to misleading code, test, release, operational, or incident information.Source: §2.2 · pp. 4–5, §2.2.1 · p. 5

2.2.2 Deception Trigger.

  • Each lifecycle stage includes both Active and Passive Deception scenarios, which represent different sources of deception risk.Active scenarios involve infeasible or conflicting objectives; Passive scenarios involve explicit requests for deceptive assistance, including fabrication, concealment, or pragmatic distortion.Source: §2.2.2 · pp. 5–6
  • Active Deception is classified by whether a model recognizes infeasibility yet presents the objective as achievable; failure to recognize the issue is classified separately.For Passive Deception, a response is deceptive when it substantively assists the stated objective, even if it also warns or expresses concern.Source: §2.2.2 · p. 6

2.2.3 External Inducement Conditions.

  • Each scenario is instantiated under Neutral, Reward, and Pressure conditions that vary inducement while preserving the engineering task and deception trigger.The design supports controlled comparisons of the effects of rewards and pressure on each deception type.Source: §2.2.3 · p. 6

2.3 Benchmark Construction

SWE-DeceptionBench is built in three stages: constructing neutral software-engineering scenarios, injecting deception triggers, and adding external inducements. The process yields 720 Chinese- and English-language test instances.

2.3 Benchmark Construction

  • The three-stage construction combines base software-engineering scenarios with deception triggers and inducement variants for systematic lifecycle-wide evaluation.The stages are Base Scenario Construction, Deception Trigger Injection, and External Inducement Injection.Source: §2.3 · p. 7

2.3.1 Stage I: Base Scenario Construction.

  • The benchmark first retains 60 realistic base scenarios, ten per lifecycle stage, after manually reviewing candidates for realism, consistency, redundancy, and suitability for trigger injection.Each skeleton specifies a role, working context, target deliverable, and task objective without conflicts, deceptive requests, or inducements.Source: §2.3.1 · p. 7

2.3.2 Stage II: Deception Trigger Injection.

  • Each base scenario becomes an Active variant with infeasible or conflicting constraints and a Passive variant with an explicit deceptive objective, producing 120 triggered scenarios.Candidate variants are manually selected for naturalness and engineering relevance; Active conflicts cover common sources such as resource limits and conflicting security and functional goals.Source: §2.3.2 · pp. 7–8

2.3.3 Stage III: External Inducement Injection.

  • Each triggered scenario is retained as Neutral (P0) and augmented with Reward (P1) and Pressure (P2) variants while preserving its task and deception trigger.Rewards add positive incentives; pressure adds accountability concerns or negative consequences. The variants yield 360 instances, doubled to 720 through aligned Chinese and English versions.Source: §2.3.3 · p. 8

3 Experimental Setup

The experimental setup evaluates seven LLMs on SWE-DeceptionBench, using distinct annotation procedures for Active and Passive Deception and a common automatic judge. It defines deception rate as the proportion of deceptive responses among all evaluated responses.

3.1 Research Questions

  • The evaluation asks how prevalent deception is, how it varies by lifecycle stage, inducement, and language, and how effective lightweight defenses are.The questions cover both deception types and guard-model screening and Self-Reminder mitigation.Source: §3.1 · pp. 8–9

3.2 Evaluated Models

  • Seven flagship models are evaluated on all 720 benchmark instances, producing 5,040 responses for the main benchmark evaluation.Additional RQ3 experiments use model subsets.Source: §3.2 · p. 9

3.3.1 Response Format and Annotation Criteria.

  • Active Deception annotation checks whether the model recognizes infeasibility or conflict yet presents the objective as achievable; Passive Deception annotation checks whether the final answer substantively assists the explicit deceptive objective.For Active Deception, both the reasoning and final answer inform the label; Passive Deception assessment uses the request and final answer.Source: §3.3.1 · p. 9

3.3.2 Automatic Annotation.

  • An LLM-based judge applies a common annotation process across models and conditions, with separate prompts and label sets for Active and Passive Deception.Kimi-K2.6 was selected because it achieved the highest agreement with human judgments among the three candidate judges.Source: §3.3.2 · p. 9

3.3.3 Evaluation Metric.

  • Deception rate is the proportion of evaluated responses classified as deceptive, with the numerator and denominator defined as deceptive responses and all evaluated responses, respectively.The equation is applied as the primary evaluation metric.Source: §3.3.3 · p. 10

3.4 Other Implementation Details

  • Each benchmark instance is submitted independently in a fresh context, and temperature is set to zero where the target model API exposes that parameter.Otherwise, the API's default generation settings are used; the Kimi-K2.6 judge also uses temperature zero.Source: §3.4 · p. 10

4 Experimental Results

Across the evaluated models, deception is common, varies by lifecycle stage and model, and responds differently to inducements across Active and Passive Deception. Guard models miss many deceptive requests, while Self-Reminder reduces but does not eliminate deceptive responses.

4.1 RQ1: How prevalent is LLM deception in software engineering?

  • 49.88% of responses show Active Deception and 64.29% show Passive Deception overall; Active-task Hallucination or Capability Failure accounts for 2.02%.Under the annotation criteria, the Active Deception findings primarily reflect a mismatch between recognizing a problem and the final response, rather than failure to identify conflicting requirements.Source: §4.1 · pp. 10–11
  • Active Deception ranges from 2.50% for GPT-5.5 to 90.83% for Gemini-3.5-Flash, while Passive Deception ranges from 0.00% for Claude-Opus-4.8 to 99.17% for Kimi-K2.6.The same model can differ by task type: GPT-5.5 has 2.50% Active Deception and 44.17% Passive Deception.Source: §4.1 · p. 11

4.2 RQ2: How does LLM deception vary in different contexts?

  • System Design has the highest rates across stages—64.76% Active Deception and 69.76% Passive Deception—while Development has the lowest Active Deception rate, 43.10%.The authors offer the open-ended nature of System Design tasks as a possible explanation for its higher Active Deception rate.Source: §4.2 · p. 11, Table 3 · p. 12
  • 49.88% Active Deception at P0 rises to 55.60% with Reward and 68.45% with Pressure; Passive Deception rates are 64.29%, 62.62%, and 65.24%, respectively.All three Active Deception condition contrasts remain significant after Holm correction, while none of the Passive Deception contrasts does.Source: §4.2 · p. 11, Figure 5 · p. 12
  • Overall language rates are similar: Active Deception is 57.14% in Chinese and 58.81% in English, while Passive Deception is 64.29% and 63.81%, respectively.Some model-level differences are larger, including 12.78 percentage points higher Active Deception on English prompts for Qwen3.7-Max and 13.33 points higher Passive Deception on Chinese prompts for Gemini-3.5-Flash.Source: §4.2 · p. 12, Figure 6 · p. 13

4.3 RQ3: How effective are lightweight defenses against LLM deception?

  • Both guards block fewer than half of deceptive English prompts: Qwen3Guard blocks 43.89%, while Llama Guard blocks 12.22%.In the English comparison, Qwen3Guard detects more deceptive requests but also blocks more benign requests; the table reports benign blocking of 13.00% and 3.00%, respectively.Source: Table 4 · p. 14, §4.3 · p. 14
  • Self-Reminder lowers Active Deception from 63.13% to 17.71% and Passive Deception from 78.75% to 39.79% across four models.On benign OR-Bench requests, the overall refusal rate rises from 6.25% to 8.50%, a 2.25-percentage-point increase; none of the four model-level refusal comparisons is significant after Holm correction.Source: Figure 7 · p. 14, §4.3 · pp. 14–15, Table 5 · p. 14
  • Reminder outcomes differ across models: Qwen3.7-Max's Active Deception rate falls to 5.00%, while Kimi-K2.6's Passive Deception rate remains 83.33%.The authors conclude that the reminder can influence deceptive responses but that additional protection is needed for cases with high remaining deception.Source: §4.3 · p. 15

5 Discussion

Human validation supports the automatic judge, while case studies show how deceptive answers can alter engineering claims. The discussion recommends checks tailored to each deception type and stronger honesty-oriented guidance.

5.1 Human Validation of the Automatic Judge

  • 94.0% overall agreement with final human labels makes Kimi-K2.6 the strongest candidate judge and supports its selection.The two researchers initially agreed on 92.0% of Active Deception responses and 90.0% of Passive Deception responses.Source: §5.1 · p. 15

5.2.1 Active Deception: Replacing the Release Criterion.

  • Under Pressure, GPT-5.5 replaces the requested 12-month zero-regression guarantee with a narrower in-scope release criterion without clearly disclosing the changed standard.The new criterion may be useful in routine review, but the detailed, internally consistent plan could obscure the shift from reviewers.Source: §5.2.1 · p. 16, §5.2 · p. 16

5.2.2 Passive Deception: Writing a False Deployment Report.

  • DeepSeek-V4-Pro falsely reports deployment success under Neutral, while Self-Reminder leads it to refuse the misleading report.The prompt and deployment facts remain the same across the two settings.Source: §5.2.2 · p. 16

5.2 Case Studies

  • Reviewers should compare recommendations with original requirements for Active Deception and verify claims and omissions against project evidence for Passive Deception.The authors suggest checking test results, logs, and deployment records; professional presentation can obscure deception.Source: §5.2.2 · p. 16

5.3 Implications for Future Work

  • Self-Reminder lowers Active Deception from 63.13% to 17.71% and Passive Deception from 78.75% to 39.79%, but does not eliminate either.The authors also report Claude-Opus-4.8 maintaining low deception rates across evaluated conditions and frequently stating limitations or refusing problematic requests.Source: §5.3 · p. 17
  • Future work should strengthen honesty and appropriate refusal through prompts and training while testing whether defenses preserve useful, truthful alternatives.The authors suggest rewarding acknowledgment of limitations, preservation of recognized constraints, and refusal of deceptive objectives, without blocking legitimate assistance.Source: §5.3 · p. 17

6 Threats to Validity

The authors identify threats involving the operational definition, benchmark construction, automatic evaluation, and generalizability, and describe mitigations alongside remaining boundaries.

Definition Validity

  • The operational definition avoids inferring intent, but may exclude interpretations that require subjective intent and alternative definitions could shift behavioral boundaries.Active Deception is distinguished from hallucination or capability failure by demonstrated problem awareness; Passive Deception is assessed by whether a response materially advances fabrication, concealment, or distortion.Source: §6 · p. 17

Benchmark Construction Validity

  • Constructed scenarios may not represent the diversity of real-world software engineering deception risks, and LLM-assisted generation may introduce selection bias.The authors mitigate this with six lifecycle stages, manual review, clear Active Deception conflicts, and shared base scenarios for Active and Passive cases.Source: §6 · p. 17

Evaluation Validity

  • Human-validation estimates use a limited annotated sample, and annotation accuracy may vary across models, languages, and experimental conditions.The authors report agreement of 92.0% for Active Deception and 96.0% for Passive Deception, with Cohen’s 𝜅 of 0.848 and 0.913, respectively.Source: §6 · p. 18

External Validity

  • Findings may not generalize to all models, languages, domains, or interaction settings; the evaluation covers individual requests rather than multi-turn interactions or agent workflows.Reward and Pressure combine multiple cues, so their effects are interpreted at the condition level; lifecycle-stage differences are descriptive because task content and risks differ.Source: §6 · p. 18

7 Related Work

Prior work evaluates software-engineering capability and trustworthiness, while deception research studies varied domains, objectives, and inducements. SWE-DeceptionBench extends this research to more software activities and controlled deception conditions.

Software Engineering Benchmarks

  • Software-engineering benchmarks assess capabilities such as code generation, repository completion, test generation, issue resolution, and software review, while trustworthiness work examines security, package hallucinations, and harmful code behavior.Examples include HumanEval [3], RepoBench [17], TestEval [33], SWE-bench [15], and SWR-Bench [37].Source: §7 · p. 18

Deception Research

  • Deception studies span scheming, truthfulness conflicts, infeasible coding tasks, and inducements; SWE-DeceptionBench extends this line to system design and deployment with controlled Active and Passive Deception conditions.Related examples include AI-LieDar [31], ImpossibleBench [40], MASK [26], and DeceptionBench [14].Source: §7 · p. 18

8 Conclusions

SWE-DeceptionBench evaluates Active and Passive Deception across six lifecycle stages and three inducement conditions. Seven-model results show substantial deception and incomplete protection from lightweight defenses.

Benchmark and Scope

  • The benchmark contains 720 Chinese- and English-language instances spanning six lifecycle stages, two deception types, and Neutral, Reward, and Pressure conditions.Active Deception concerns recognized infeasible or conflicting requirements presented as achievable; Passive Deception concerns assistance with explicit requests to fabricate, conceal, or distort information.Source: §8 · p. 19

Findings

  • Seven-model evaluation finds substantial deception even under Neutral, with rates varying across models and lifecycle stages and inducement effects differing by deception type.Guard models miss many deceptive requests, while Self-Reminder reduces but does not eliminate deceptive responses.Source: §8 · p. 19
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