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WorldOracle: Benchmarking Action-Conditioned World Models against Real-World Executions

Haoyi Duan, Liliang Chen, Nan Wang, Yang Zhang, Yuhang Lu, Xiaotong Chen, Wei-Cheng Tseng, Shenyuan Gao, Zhaoshuo Li, Jingyi Jin, Pooya Jannaty, Dhruv Shah, Yuke Zhu, Ming-Yu Liu, Maoqing Yao, Guanghui Ren

arXiv:2610.18826v1cs.ROcs.CV

TL;DR

Action-conditioned world models need to reproduce what happens when their specified actions are executed in the real world, not merely generate plausible futures. WorldOracle evaluates this through paired real executions, varied benchmark suites, and four complementary metrics; tests of seven models reveal distinct failure patterns. The results underscore that visual plausibility and short-horizon performance do not ensure accurate outcomes over long rollouts.

  • Problem

    Existing benchmarks do not jointly test whether action-conditioned predictions reproduce the physical consequences of specific low-level actions executed in the real world.

    Source: §1 · p. 2
  • Method

    WorldOracle pairs ACWM predictions with real executions under the same initial observation and action trajectory, evaluating four dimensions across varied embodiments and rollout conditions.

    Source: §1 · pp. 2–3
  • Results

    Across seven ACWMs, visually plausible rollouts can misrepresent physical outcomes, and strong short-horizon performance does not consistently translate to reliable long-horizon prediction.

    Source: §1 · p. 3, §8 · p. 23
  • Takeaways & Limitations

    WorldOracle provides a systematic benchmark for measuring action-conditioned world modeling in manipulation and identifies persistent action grounding and object-interaction modeling as challenges.

    Source: §8 · p. 23

    Model results are performance patterns rather than controlled causal comparisons because training data and adaptation differ across embodiments and models.

    Source: §4.1 · p. 9, §5 · p. 10

Abstract

from arXiv · show

We introduce WorldOracle, a benchmark specifically designed to evaluate action-conditioned world models (ACWMs) against paired real-world executions. Given the same initial observation and low-level action sequence, WorldOracle asks whether a predicted rollout reproduces what happens in the real world, including physical consequences and task-state transitions. We evaluate models along four complementary dimensions: physical state correctness, interaction spatial alignment, key interaction area fidelity, and multi-view action coherence. To support this evaluation, we curate real-world training and evaluation suites that cover different interaction dynamics and embodiments. The evaluation suite contains long, multi-segment episodes with both successful and failed executions, enabling evaluation across varied action outcomes and behavior distributions. Experiments on seven representative ACWMs reveal distinct model strengths and failure modes. WorldOracle provides a systematic foundation for measuring and advancing action-conditioned world modeling for manipulation. We will release the datasets, evaluation code, and leaderboard.

1 Introduction

Action-conditioned world models (ACWMs) should reproduce the physical consequences of specified actions, not merely generate convincing videos. WorldOracle evaluates that agreement against paired real executions across action outcomes, embodiments, and rollout lengths.

1 Introduction

  • Existing benchmarks do not jointly test action-conditioned predictions against physical execution, particularly across long trajectories with successful and failed behaviors.Source: §1 · p. 2
  • WorldOracle tests whether an ACWM’s predicted rollout matches a paired real execution given the same initial observation and low-level action trajectory.Source: §1 · p. 2
  • The benchmark evaluates causal obedience, distribution transport, and temporal endurance by replaying actions and testing across action sources, embodiments, and long rollouts.Source: §1 · p. 2
  • WorldOracle compares predictions with real executions along physical state correctness, interaction spatial alignment, key interaction area fidelity, and multi-view action coherence.Source: §1 · p. 2, Figure 2 · p. 3
  • Its real-world suites cover varied interaction dynamics and embodiments, with long multi-segment episodes that include successful and failed executions.Source: §1 · p. 3
  • Across seven representative ACWMs, visually plausible rollouts can misrepresent interaction outcomes, and strong short-horizon performance does not consistently predict reliable long-horizon performance.Source: §1 · p. 3

2 Related Work

Embodied world models have developed from instruction-conditioned video prediction toward action-conditioned rollouts. Existing benchmarks assess varied embodied capabilities, but do not directly measure coherence with corresponding real-world executions.

2.1 Embodied World Models

  • Action-conditioned world models use low-level actions to control generated rollouts, with approaches varying in action injection, geometric guidance, memory, and predicted states.Source: §2.1 · p. 4
  • WorldOracle lets each ACWM use its native conditioning interface while evaluating predictions against paired real-world execution references.Source: §2.1 · p. 4

2.2 Embodied World Model Benchmarks

  • Embodied world-model benchmarks assess video properties such as motion, physical consistency, task completion, and planning, but primarily condition on task-level instructions.Source: §2.2 · p. 4
  • Recent execution-oriented benchmarks remain simulation-based or use real-to-sim replay, and do not directly assess coherence with corresponding real-world executions.Source: §2.2 · p. 4

3 The WorldOracle Benchmark

WorldOracle pairs action-conditioned predictions with real executions to evaluate whether models reproduce observable physical outcomes and action-relevant motion. Its curated suites and four metrics support comparisons across interaction types, embodiments, action distributions, and rollout horizons.

3 The WorldOracle Benchmark

  • WorldOracle evaluates a predicted rollout against the paired real-world rollout generated from the same initial observation and recorded action sequence.Source: §3 · p. 5
  • The benchmark tasks cover rigid-body, deformable-object, fluid, and articulated interactions, with successful and failed outcomes designed to be visually unambiguous.Source: §3 · p. 5

3.1 Data Curation

  • The AgiBot G2 training suite contains 1,779 episodes across four tasks, while YAM uses ABC-130K and human-hand models are evaluated zero-shot.Source: §3.1 · p. 5
  • Evaluation includes held-out human-operated episodes across three embodiments and a closed-loop policy-rollout split on AgiBot G2.Source: §3.1 · p. 6
  • Episodes are segmented at observable outcomes; a VLM generates physical-state criteria, and frame-wise masks identify manipulated objects and robot arms or hands.Source: Figure 3 · p. 5, §3.1 · p. 6

3.2 The WorldOracle Metrics

  • Physical state correctness compares predicted outcome keyframes with criteria annotated from paired real keyframes, averaged across criteria and execution segments.Source: §3.2 · p. 6
  • Interaction spatial alignment tracks whether robot arms or hands and manipulated entities remain aligned with their real-world trajectories over sampled frames.Source: §3.2 · p. 6
  • Key interaction area fidelity evaluates masked interaction regions, while multi-view action coherence aggregates robot-arm alignment across synchronized camera views.Source: §3.2 · pp. 6–8

4 Results

WorldOracle’s metrics show close agreement with human judgments and distinguish complementary errors in physical state, action alignment, and interaction-region fidelity. Results associate spatially grounded conditioning with stronger action alignment, while showing that short-horizon performance may not persist over long rollouts or guarantee correct physical outcomes.

4 Results

  • 88.1–93.2% of metric-induced pairwise preferences agreed with human judgments, with Spearman correlations of 0.72–0.82.The VLM judge marked all physical criteria satisfied on reference keyframes, yielding 100% criterion–reference agreement; human annotators also checked the criteria against reference images.Source: §4 · p. 8
  • Physical state correctness and interaction spatial alignment capture complementary failure modes, while key-area fidelity falls with interaction-region corruption but not background-only corruption.These controlled analyses test whether the metrics respond to errors in their intended evaluation dimensions.Source: §4 · p. 9

4.1 Observations and Challenges

  • GE-Sim 2.0 scores 81.40/73.49 on interaction spatial alignment in the 30s/long AgiBot setting and 74.97/59.78 on YAM.It also scores 78.70 on the AgiBot policy-rollout distribution; the authors associate its stronger alignment with pixel-aligned pose maps but do not establish that conditioning alone causes the improvement.Source: §4.1 · p. 10
  • WorldOracle-SV scores for DreamDojo and Cosmos 3 fall from 50.56 to 27.08 and 53.99 to 26.60, while GE-Sim 2.0 declines from 73.86 to 63.33.All evaluated models decline as rollout horizons increase, though at different rates.Source: §4.1 · p. 10
  • GE-Sim 2.0 scores 73.49 in interaction spatial alignment and 96.96 in multi-view action coherence, but 60.26 in physical state correctness and 56.24 in key interaction area fidelity.The results illustrate that close action alignment can coexist with differences in grasp state, contact, object motion, or task outcome.Source: §4.1 · p. 10

5 Extended Results and Analyses

Across tasks and embodiments, the evaluated models show distinct strengths in action alignment, physical outcomes, local fidelity, and multi-view coherence. Their performance also varies with task dynamics and rollout horizon, and comparisons across embodiments are qualified by differences in adaptation and training data.

5.1 Analysis across Interaction Dynamics

  • GE-Sim 2.0 scores 73.9 in average WorldOracle-SV on human-operated AgiBot G2, versus 54.0 for the strongest alternative, with scores of 81.4 in interaction spatial alignment and 67.6 in key interaction area fidelity.The authors suggest pixel-aligned action conditioning as one possible explanation for its spatial grounding advantage.Source: §5.1 · pp. 10–12, Figure 5 · p. 11
  • On YAM, GE-Sim 2.0 leads with average WorldOracle-SV 65.8, but its margin over the strongest alternative narrows from 19.9 points on AgiBot G2 to 6.8 points.It retains the highest interaction spatial alignment (75.0) and key interaction area fidelity (54.6) on YAM; the authors associate the narrower margin with domain shift.Source: Figure 7 · p. 12, §5.1 · p. 14
  • On human-hand evaluations, OSCAR balances interaction spatial alignment (47.5) with the highest key interaction area fidelity (27.5), while JointControlVideo leads in alignment (57.2) but has the lowest key-area score (20.5).Cosmos 3 scores 33.7 in alignment and 22.2 in key interaction area fidelity.Source: Figure 8 · p. 12, §5.1 · pp. 14–15
  • Models generally perform well on pour water for physical state correctness, key interaction area fidelity, and WorldOracle-SV, and score higher in interaction spatial alignment on pull drawer.The authors suggest the large cup and contact region may simplify grasp localization, while the drawer’s salient appearance and constrained motion may aid localization.Source: §5.1 · pp. 12–13
  • Multi-view action coherence declines from 97.5 on human-operated AgiBot trajectories to 64.1 on YAM for GE-Sim 2.0, and from 65.6 to 41.9 for Ctrl-World.The authors link the degradation likely to the domain gap, including differences in tasks, scenes, and camera observations.Source: Figure 9 · p. 13, §5.1 · p. 15

5.3 Temporal Degradation across Cumulative Rollout Horizons

  • On AgiBot G2, GE-Sim 2.0’s WorldOracle-SV score falls from 86.1 at 10 seconds to 63.4 at 120 seconds, while Cosmos 3 leads other models through 60 seconds before IRASim overtakes it at 70 seconds.The figure reports cumulative-horizon metrics from 10 to 120 seconds.Source: Figure 11 · p. 14, §5.3 · p. 16

5.2 Entity-Centric Error Decomposition

  • Across models, embodiments, and data distributions, object alignment trails robot-arm alignment; on human-operated AgiBot trajectories, IRASim scores 29.1 on objects versus 78.8 on the arm.Human-hand models also score substantially lower than robot models, particularly in key interaction area fidelity; the strongest reaches 15.2 on object fidelity and 39.7 on hand fidelity.Source: Figure 10 · p. 13, §5.2 · pp. 15–16

5.3 Temporal Degradation across Cumulative Rollout Horizons

  • YAM results are worse than AgiBot G2 amid a larger train–test domain gap, while human-hand models are evaluated zero-shot and face articulated motion, deformable appearance, and fine-grained contact.Across human-hand models, physical state correctness is more durable than spatial alignment and key-area fidelity; JointControlVideo retains 56.5 at 120 seconds versus 24.9 and 8.4, respectively.Source: §5.3 · pp. 16–17

6 Validation of WorldOracle Metrics

The validation studies test whether WorldOracle metrics align with human judgments and whether each metric responds selectively and robustly to targeted or nuisance changes. Results support human alignment and complementary metric behavior, with rankings generally stable under tested perturbations.

6.1 Human–Metric Alignment Study

  • Human agreement ranges from 88.1% to 93.2%, with pair-level Spearman correlations of ρ = 0.72–0.82 across metric score-gap groups.Agreement remains above chance even for small score gaps.Source: §6.1 · p. 17, Figure 14 · p. 18

6.2 Metric Case Studies

  • Physical state correctness and interaction spatial alignment capture complementary failures: aligned motion can yield the wrong state, while a correct outcome can follow a misaligned trajectory.The drawer example scores 80.8 for spatial alignment and 0.0 for physical state correctness; the towel example scores 100.0 and 9.7, respectively.Source: §6.2 · p. 17, Figure 15 · p. 18
  • Key interaction area fidelity falls from 100.0 to 43.7 for Pick Fruit and to 27.5 for Pour Water under strongest mask-local blur, while background-only blur leaves scores at 100.0.The blur sensitivity is monotonic as mask-local blur increases.Source: §6.2 · p. 19, Figure 16 · p. 19

6.3 Controlled Metric Selectivity

  • Outcome swapping reduces physical state correctness by 67.9% on average, more than key interaction area fidelity (34.3%), interaction spatial alignment (20.0%), or multi-view action coherence (12.3%).The largest response occurs in the intended physical state metric, despite accompanying changes in local appearance and geometry.Source: Figure 17 · p. 19, §6.3 · p. 20
  • Delaying one auxiliary view by 0.1–1.0 seconds increases the mean multi-view action coherence decrease from 0.7% to 4.4%, while the three top-head metrics remain unchanged.At a 0.5-second delay, the decrease is 2.9%.Source: §6.3 · p. 20, Figure 18 · p. 20

6.4.1 Nuisance Robustness and Model-Ranking Stability

  • Appearance changes leave geometry-centered metrics nearly stable, while key interaction area fidelity responds to visible degradation; rankings generally persist under mask noise and are identical under temporal subsampling.At 0.5× resizing, key interaction area fidelity drops 3.8 points; temporal subsampling to 0.25× preserves rankings (ρ = 1.00).Source: §6.4.1 · pp. 21–22, Figure 19 · p. 21

6.4.2 Hyperparameter and ranking stability.

  • Hyperparameter rankings remain stable except when spatial feature-evidence weights are halved, which lowers the mean by 41.8 points and rank agreement to ρ = 0.71; key-area ranking agreement stays at ρ ≥0.96.The original spatial ranking is fully recovered at 0.75θ0 and above.Source: §6.4.2 · p. 22, Figure 20 · p. 22

7 Selection of the Short-Duration Boundary

The paper uses public robot-manipulation dataset durations to motivate a 30-second boundary. It evaluates the first 30 seconds as a short-duration regime while retaining full episodes for long-horizon evaluation.

  • For datasets with episode-level metadata, duration is frames divided by nominal frame rate; when only aggregate timing is available, the reported range is used.Source: §7 · pp. 22–23
  • Many atomic manipulation datasets operate primarily below 30 seconds, whereas datasets with longer, continuous, or compositional behavior extend beyond that boundary.Source: §7 · p. 23, Figure 21 · p. 23
  • The paper treats 30 seconds as an approximate transition and evaluates the first 30 seconds as a complementary short-duration regime alongside full-episode evaluation.Source: §7 · p. 23

8 Conclusion

WorldOracle evaluates whether action-conditioned world models reproduce physical consequences observed in real executions using the same initial observations and action trajectories. Across seven ACWMs, the findings identify distinct failure patterns and support the complementary roles of its metrics.

8 Conclusion

  • WorldOracle evaluates real-world matching through four metrics covering physical outcomes, spatial action alignment, interaction-region fidelity, and multi-view action coherence.Source: §8 · p. 23
  • Across seven ACWMs, visually plausible rollouts can misrepresent object dynamics and interaction outcomes even when arm motion is accurately reproduced, and short-horizon strength does not consistently carry over to long-horizon prediction.Source: §8 · p. 23
  • Persistent action grounding and accurate modeling of object interactions remain important challenges for improving ACWMs.Source: §8 · p. 23

A Benchmark Task Definition

The benchmark defines four tasks spanning rigid-body, deformable-object, fluid, and articulated-object interactions, with visually verifiable outcomes.

Task overview

Pick fruit

  • Pick fruit tests repeated transfers of designated fruits into containers, with failures including empty grasps, drops, collisions, and unreachable placements.Source: A Benchmark Task Definition · p. 27

Hang towel

  • Hang towel tests picking up, hanging, removing, or returning towels, with failures including dropped towels and unsuccessful rack placement.Source: A Benchmark Task Definition · p. 27

Pour water

  • Pour water tests liquid transfer between cups, with colored liquid making transfers and spills more observable; failures include incomplete transfer and spills.Source: A Benchmark Task Definition · p. 27

Pull drawer

  • Pull drawer tests opening or closing a selected tier, with failures including missing the handle or losing contact while pushing or pulling.Source: A Benchmark Task Definition · p. 27

B Additional Details on Data Curation

WorldOracle’s data curation combines a controlled AgiBot G2 training suite with held-out human-operated and policy-rollout evaluation episodes. The evaluation data vary embodiments, action sources, and visual configurations, with episodes containing consecutive interaction segments.

B Additional Details on Data Curation

B.1 Training Suite

  • The AgiBot G2 training split contains 1,779 episodes across four tasks, recorded at 30 FPS for approximately one minute each.Within each task, the robot starts from a fixed initial pose, and only its two arms and grippers are controlled; scene variation is controlled and restricted.Source: §B.1 · p. 27, Table S1 · p. 28

B.2 Human-Operated Distribution

  • Human-operated evaluation covers AgiBot G2, YAM, and human-hand embodiments, with episodes lasting approximately two minutes and containing multiple consecutive interaction segments.AgiBot G2 and human-hand splits each have 100 episodes, 25 per task; YAM has 75 episodes, 25 each for pick fruit, hang towel, and pull drawer.Source: §B.2 · pp. 27–28, Table S2 · p. 28
  • The evaluation suite contains 335 episodes from human-operated and policy-rollout distributions.Table S2 reports the suite’s total; the supplied passage does not give further episode-count breakdowns.Source: Table S2 · p. 28
  • AgiBot G2 evaluation expands training visual variation with held-out objects, scene configurations, and illumination conditions while retaining the same task semantics.The design evaluates generalization of learned action–outcome relationships to new visual configurations rather than reproduction of memorized trajectories.Source: §B.2 · p. 28

B.3 Policy-Rollout Distribution

  • The policy-rollout split records closed-loop interactions of a π0.5 policy with the physical AgiBot G2 and contains 60 episodes, 20 each for pick fruit, hang towel, and pour water.The policy was trained using the curated training data; its observations and low-level actions were recorded for evaluation.Source: §B.3 · p. 28

C.1 Physical Criteria Annotation and Evaluation

The physical evaluation pipeline uses an episode’s initial observation and outcome keyframe to define task-specific, visually verifiable criteria that preserve object identity and describe task-relevant states and relations, then judges predicted keyframes against them. It pairs these criteria with episode-wide interaction-region masks and checks physical-state judgments against authored ground truth.

C.1 Physical Criteria Annotation and Evaluation

  • GPT-5.5 authors criteria from the initial observation and outcome keyframe, then scores each criterion as visibly satisfied or not in the predicted keyframe.A revision pass normalizes entity names against the initial object inventory without changing asserted states.Source: §C.1 · pp. 28–29
  • For fruit tasks, criteria track each identifiable fruit’s location or absence, using initial-frame identities and omitting states that are visually ambiguous.Judging matches objects to the closest inventory item and reserves failures for clear contradictions, not shape or type mismatches alone.Source: §C.1 · pp. 29–30
  • For towel tasks, criteria specify each towel’s color, relative position when needed, and state; judging distinguishes table, rod, grasp, and absent states.Identity relies on color and relative position rather than shape, which can change with folds, draping, occlusion, or viewpoint.Source: §C.1 · pp. 30–31
  • For pouring tasks, criteria combine each cup’s pose or position with water content, identify source-target relations, and note only clear spills.Judging checks cup pose, grasp, water state, pouring relation, and spill evidence, while tolerating appearance changes but enforcing asserted states and spatial relations.Source: §C.1 · p. 32
  • The drawer task concerns opening or closing one of three differently colored drawers, with criteria authored from a keyframe and initial-frame drawer and object identities.The provided part specifies the task setting and image references for annotation.Source: §C.1 · p. 33
  • Physical criteria identify drawers by color, score open or closed state strictly, and list any inside object as a separate criterion.Ambiguous objects are omitted during authoring; evaluation requires strong geometric evidence of opening and independently checks drawer state and object identity.Source: §C.1 · pp. 33–34
  • GPT-5.5 judged 100% of authored criteria satisfied on their ground-truth outcome keyframes, supporting evaluator consistency for physical-state correctness.The consistency check applies the physical-state judge to each real-world outcome keyframe used for criteria authoring.Source: §C.1 · p. 34

C.2 Interaction Region Annotation

  • SAM3 [5] generates per-view temporal masks for manipulated objects and arms or hands; main-view masks support spatial-alignment and key-area metrics, while all views support action-coherence evaluation.Object tracks cover task-relevant entities whose states change under actions; arm tracks represent robot arms and grippers or interacting human hands.Source: §C.2 · p. 34

D Additional Details on WorldOracle Metrics

WorldOracle’s metric details score physical outcomes, spatial alignment, interaction-region visual fidelity, and robot-action coherence across synchronized views. The metrics use segment criteria, masked regions, feature correspondence, and view-level aggregation.

D.1 Physical State Correctness

  • Physical-state correctness uses outcome-keyframe criteria for task states such as object identity, location, grasp, articulation, contact, and liquid transfer.A VLM judges whether each criterion is visibly satisfied; aggregation preserves partial correctness and weights interaction segments equally.Source: §D.1 · p. 35

D.2 Interaction Spatial Alignment

  • Interaction spatial alignment matches DINOv3 features inside object and arm masks against predicted observations, scoring correspondence displacement and confidence.The primary top-head view is sampled every 10 frames; median displacement reduces sensitivity to isolated incorrect matches.Source: §D.2 · pp. 35–36

D.3 Key Interaction Area Fidelity

  • Key interaction area fidelity evaluates action-relevant regions because whole-frame metrics can overlook errors around objects, arms, and contact regions.Dilated masks define crops for masked PSNR, LPIPS, and V-JEPA similarity, whose normalized scores are combined with a geometric mean.Source: §D.3 · pp. 38–39

D.4 Multi-View Action Coherence

  • Multi-view action coherence scores robot-arm alignment across three synchronized views, since objects may be occluded or only partly visible in auxiliary views.The view scores receive equal weight, so a missing or poorly aligned view lowers the frame score.Source: §D.4 · pp. 39–40

E Training and Implementation Details

The implementation section reports training configurations and model interfaces for five ACWMs and a policy. Models differ in action conditioning, visual context, and generated-frame configurations.

E Training and Implementation Details

  • IRASim generates 15 future frames at 320 × 256 from one history frame, while Ctrl-World generates 5 at 384 × 256 from six history frames.Both models use a 14D dual-arm action interface.Source: E Training and Implementation Details · p. 40
  • DreamDojo generates 12 future frames at 640 × 480 from one preceding frame, while Cosmos 3 generates 16 at 832 × 480 from one preceding frame.DreamDojo groups actions into four-action chunks; Cosmos 3 uses a 20D dual-arm representation padded to the model’s 64D action space.Source: E Training and Implementation Details · p. 41
  • GE-Sim 2.0 jointly generates synchronized top-head, left-hand, and right-hand views, with 25 future frames per chunk at 512 × 384 per view.It conditions geometrically using pixel-aligned trajectory maps and camera Plücker ray maps.Source: E Training and Implementation Details · p. 41
  • The π0.5 policy is fine-tuned from its DROID checkpoint on the AgiBot training suite, and its 51K-step checkpoint supplies policy-rollout trajectories.Training uses eight NVIDIA H100 GPUs.Source: E Training and Implementation Details · pp. 40–42

F Limitations

The limitations section identifies constraints in reference executions, dataset coverage, embodiment adaptation, and model comparisons. These boundaries qualify interpretation of benchmark scores and cross-model patterns.

F Limitations

  • A single real-world execution is the reference, so WorldOracle may penalize alternative plausible outcomes under stochastic contact, fluid, or deformable-object dynamics.Matched repeated executions would be needed to estimate real–real variability.Source: F Limitations · p. 42
  • The benchmark covers three embodiments and four tasks, while policy-rollout evaluation is currently limited to AgiBot G2.The authors note that the benchmark does not represent the full diversity of robots, environments, and interaction types.Source: F Limitations · p. 42
  • Different training support across embodiments means results should not be interpreted as a controlled comparison of cross-embodiment generalization.AgiBot has dedicated training data, YAM uses public data with a larger domain gap, and human-hand predictions are evaluated zero-shot.Source: F Limitations · p. 42
  • Because evaluated models differ in architecture, pretraining data, scale, and action representation, observed performance patterns cannot establish which design choices cause them.The authors call for controlled training and architectural ablations to verify these hypotheses.Source: F Limitations · p. 42
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