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Bouba Beats Kiki, and Other Regularities in the Subjective Preferences of LLMs
Katy Blumer, Jon Kleinberg, Ravi Kumar, Andrew Tomkins
TL;DR
The paper addresses how to evaluate LLM choices among viable subjective alternatives when there is no clear winner and expert evaluation may be costly or leave criteria uncertain. It studies short-form pairwise comparisons across numbers, names, and fictional cities, examining 29 potential biases. The results show prompt-dependent preferences and interactions between comparison choices and the structure of generated candidate lists.
Problem
Subjective tasks often lack a clear winner, while expert evaluation can be costly and may leave the relative importance of criteria uncertain.
Source: §1 · p. 2Method
The authors study short-form pairwise choices across numbers, names, and fictional cities, examining 29 potential biases and how list creation relates to comparison.
Source: §1 · p. 2Results
Takeaways & Limitations
Understanding subjective comparisons also requires attending to the hidden structure of the candidate lists being compared.
Source: §1 · p. 3The study examines a particular set of subjective comparison tasks, while the broader range of such tasks remains open to further study.
Source: §4 · p. 10
Abstract
from arXiv · showhide
Users engage with large language models on tasks that are purely objective ("When was Netflix founded?"), purely subjective ("What should I name my child?") or anywhere in-between. We have rich tools for evaluating model accuracy with respect to objective criteria. However, when it comes to subjective aspects of a task, we do not have similarly developed methodology at hand. In this paper, we take some early steps towards framing the question of subjective evaluation. Rather than measure how often a model is right or wrong on a question, we instead ask, how do models make choices among multiple viable responses without a clear winner? To study this question, we restrict our focus to short-form content, and consider comparison tasks among three such content types: numbers, baby names, and fictional cities. We identify 29 aspects of these short-form examples covering many areas of syntax and semantics (length, alphabetic order, popularity, vowel mix, spoken sound, etc.). We show first that models tend to have strong and reproducible preferences for or against some of these aspects. Second, we show that variations in how the model is asked to express a preference may cause some of these aspects to activate or deactivate in the model's selection. Third, we show that overall preference distributions among pairs may vary radically based on seemingly-unimportant variations in the nature of the question posed to the model, raising new questions about manipulation. And finally, we show that, if models are used both to create lists of alternatives and to rank them, there are unexpected interactions between the two stages that may also drive the models' stated preferences.
1 Introduction
The paper studies how LLMs choose among viable subjective alternatives, where objective evaluation does not capture important factors and expert feedback can be costly or leave factor weights uncertain. Using short-form comparisons across numbers, names, and fictional cities, it examines 29 potential biases and finds that prompt wording and candidate-list structure can shape preferences.
1 Introduction
- The study examines choices among acceptable alternatives rather than asking which output is objectively right, including subjective factors in tasks such as naming a child.Expert feedback may be costly and may leave the relative importance of factors such as novelty and capital requirements uncertain.Source: §1 · p. 2
- The study focuses on short-form comparisons of numbers, human names, and fictional city names to make features clearer than in longer text.The authors describe the findings as empirical regularities in generating option lists and comparing items.Source: §1 · pp. 2–3
- The authors investigate 29 potential biases in pairwise choices across domains, including preferences for particular lengths, sounds, or associations.The analysis also considers biases arising when the model generates the list from which comparison pairs are drawn.Source: §1 · p. 2
- Small prompt changes can alter comparison outcomes and activate or depress particular biases, sometimes without an obvious explanation.Asking which item the model would select first may activate a preference for alphabetically earlier items.Source: §1 · p. 3
- Prompts can favor implicit categories in generated city lists, so comparisons may depend on candidate structure beyond fixed item features.Generated lists can contain contiguous runs of names based on themes such as seasons or compass directions.Source: §1 · p. 3
2 Methods
The methods use three types of short-form items and a shared set of comparison prompts. For each domain, items are paired and presented in both orders under multiple prompts.
Comparable objects
- The study uses 200 sampled numbers, 100 common female and 100 common male US names, and 199 fictional city names.The names come from 2020 US Census data; the fictional city names were generated by Gemini 2.5 Flash.Source: §2 · p. 3
Prompt expansion
- The authors create 50 prompts through iterative paraphrasing of a seed question, reusing them across domains with the relevant item type substituted.Each round of prompt generation avoids duplicates by providing the model with prompts already generated.Source: §2 · p. 3
Combination
- For each domain, 200 objects form 200 unordered pairs; each pair is tested in both orders and with all 50 prompts, yielding 20,000 comparisons.The pairs are generated from a random cycle so each object appears in exactly two pairs.Source: §2 · pp. 3–4
Experimental settings
- Comparisons use temperature 1 and model-default thinking settings unless otherwise specified; figures often show Gemini 2.5 Flash, with broader model results in appendices.The authors report that results for other state-of-the-art models are broadly similar.Source: §2 · p. 4
3 Experimental Results
Across numbers, names, and fictional cities, the experiments examine feature-linked preferences, prompt sensitivity, and effects of categories created during list generation. They find both recurring preferences and substantial variation by domain, model, and prompt.
3.1 Observed Preferences
- The analysis estimates feature-linked win fractions and logistic-regression coefficients, using pair-level tests with Bonferroni correction across 183 comparisons.The feature set was robust but non-comprehensive; the regression adjusts for correlations among features, and each unique unordered pair contributes once to significance tests.Source: §3.1 · p. 4
- Models consistently favored larger and prime numbers, recent-decade baby names, and phonetic features including vowel starts, higher vowel fractions, and soft “bouba” sounds.Reported win rates were 0.70–0.79 for larger numbers, 0.64–0.73 for primes, and below 0.42 for historical names; vowel starts reached 0.76 for names and 0.64 for most cities, while soft sounds exceeded 0.57.Source: §3.1 · p. 5
- Preferences also diverged by domain and model: longer city names were disfavored, some models avoided number multiples, and presentation-order effects differed between names and cities.Names showed consistent primacy (0.82 for Haiku), while cities showed recency for Gemini 3 Flash (0.47) and GPT-5 Mini (0.39).Source: §3.1 · p. 5
3.2 Prompt variation
- Prompt choice significantly activated or suppressed preferences: all 21 per-prompt winning-fraction distributions differed from expected noise (p < 0.001).Levene’s statistic tested whether the observed dispersion could be explained by natural noise under a null of no prompt effect.Source: §3.2 · p. 6
- Prompt influence was stronger for most number preferences than for names or cities; prompt preferences also correlated across datasets, with “put first” wording an interpretable first-sorted outlier.The same prompt was likely to show a first-presented preference across names and cities; prompt 23 elicited alphabetically or numerically first choices.Source: §3.2 · p. 6
- Prompt wording features tracked different biases: imperative prompts favored first-presented items, while parentheticals favored second-presented items for words.Prompts categorized as “Decisive” or “Judgmental” also showed stronger preferences than those categorized as “Aesthetic” or “Psychological.”Source: §3.2 · p. 8
3.3 Ideation
- Generated lists can form contiguous thematic categories, and newer models may impose such structure even when not requested.The 200-city list contained thematic runs; the authors note that newer model families often partition long lists into categories, suggesting this structure is not limited to an older model.Source: §3.3 · pp. 8–9
- Those endogenous city categories were differentially preferred: ancient, mythological, and Sims 4 cities were favored, while medieval-trade and chess-strategy names were disfavored.The category preferences appeared across essentially all prompts relative to randomly shuffled category assignments, with robustness checks addressing position effects.Source: §3.3 · p. 9
4 Conclusion and Limitations
The paper studies short-form ideation and comparison as stylized parts of subjective decision-making, finding that comparison preferences can depend on prompts and interact with the ideation process. The authors note limits in the models and tasks studied and identify broader prompt taxonomies and longer-form tasks as future directions.
Conclusion
- The study finds that preference strength and direction in short-form comparison tasks can depend on prompts, and that ideation can spill over into comparison.When models generate long lists, they iterate through thematic categories; options from some categories are then preferred over others, with preferences mediated by prompts.Source: §4 · pp. 9–10
Limitations
- The study uses a selected set of frontier or near-frontier models, emphasizing smaller models to reduce computational cost.The authors suggest that a wider range, including more powerful and expensive models, could be studied.Source: §4 · p. 10
- The paper covers a particular set of subjective comparison tasks, while noting that the broader task space remains open to study.The authors describe their framework as a roadmap adaptable to other subjective comparison tasks.Source: §4 · p. 10
Further directions
- Future work could extend the prompt taxonomy and examine ideation and pruning of longer texts.The authors note that their taxonomy of prompt effects is incomplete and that longer texts offer more structure for models to use as preferences.Source: §4 · p. 10
Table of Contents for the Supplemental Material
Related work connects this study to research on LLM judges, behavioral analogies between LLM and human biases, and frameworks for evaluating biased outputs. It also situates the study among work on ideation tasks, while emphasizing its focus on shorter-form outputs.
A Related Work
- Prior LLM-judge research documents preferences such as positional bias, sycophancy, and self-preference, while this work studies how such preferences interact and identifies others systematically.The cited work also reports that chain-of-thought text may not correspond to a model’s decision basis (Turpin et al. [2023]).Source: A Related Work · p. 15
- Other research relates LLM preferences to human behavioral biases, including in-group bias, gendered language, multilingual bias, and pseudo-random number generation.Jones and Steinhardt [2022] suggest using human cognitive biases as an analogy for probing LLM behavior.Source: A Related Work · p. 15
- Bias measurement and evaluation frameworks have been proposed, with applications including model assessment, translation quality, and natural-language critiques.Examples include Prometheus, PandaLM, and Auto-J.Source: A Related Work · p. 15
- Ideation research spans domains such as business and research ideas, baby names, and product or fictional-character naming; this study focuses on shorter-form tasks to isolate option properties.Li et al. [2025b] survey approaches to generating candidate lists before refinement.Source: A Related Work · p. 15
B Supplemental Robustness Checks and Statistical Validation
The permutation test checks whether observed feature preferences could arise from hidden rankings unrelated to those features. Its figure compares simulated win-rate distributions with observed LLM win rates.
B.1 Monte Carlo Permutation Test
- The test repeats 25,000 random shuffles of entities per domain, using each simulated ranking to resolve the same pairwise comparisons and calculate feature win rates.This generates a null distribution for preferences based on rankings unrelated to the feature being assessed.Source: §B.1 · p. 16
- The procedure tests whether observed feature preferences could be explained by a hidden ranking unrelated to the feature.Each simulated ranking resolves the same pairwise comparisons as the observed analysis.Source: §B.1 · p. 16
- Figure 6 displays Monte Carlo win-rate histograms, gray 95% confidence intervals, and colored vertical lines for the LLM-observed win rates reported in Table 1.The figure compares the simulated distributions with observed rates; the supplied description does not state a specific outcome of that comparison.Source: §B.1 · p. 16
B.2 Causal Evaluation via Minimal Pairs
A minimal-pairs evaluation finds that prominent preference effects remain strong across methodologies. A logistic regression fitted to observational data also predicts causal win rates in the experimental settings described.
B.2 Causal Evaluation via Minimal Pairs
- The evaluation varies one target feature in each minimal pair while holding other identified features as constant as possible, sampling across covariates with K-Means stratification.Source: §B.2 · p. 16
- The observational logistic regression predicts causal win rates with Pearson r = 0.941 and MAE = 0.051 for numbers, and Pearson r = 0.884 and MAE = 0.078 for names.Source: §B.2 · p. 16
- In numbers, Mult 10 has a causal win-rate increase of +31% to +35% relative to a baseline of 0.5; in names, Higher Frac of 2020 Babies increases by +25% to +36%.Source: §B.2 · p. 16
B.3 City Categories: Robustness to List Order (Shuffling)
Shuffling the 200-city list tested whether the identified categories depended on original list position; Gemini 3 Pro recovered the thematic clusters across shuffles.
- ARI of 0.50–0.65 across five shuffled lists indicates robust recovery of the original 19 city categories, regardless of list order.The re-categorizations showed high semantic agreement with the original labeling.Source: §B.3 · p. 16
B.4 Mixed-Effects Model for Prompt Robustness
A crossed-effects model separates prompt and item-pair variance from sampling noise. Prompt variance significantly exceeded pure sampling noise for nearly all models and datasets.
- The crossed-effects GLMM accounted for variation across both prompts and item pairs to distinguish prompt-level variance from sampling noise.Source: §B.4 · p. 16
- 1–20% of observed win-rate variance typically came from prompts, while 3–43% came from item pairs; prompt variance exceeded sampling noise for nearly all models and datasets (p < 0.001).The analysis decomposed per-prompt win-rate variance and used Levene’s test to compare prompt variance with sampling noise.Source: §B.4 · pp. 16–17, Table 2 · p. 17
B.5 Model Consistency: Feedback Arc Sets
Feedback arc sets quantify inconsistency in preference judgments, and their sizes vary across domains and prompts. The accompanying appendices document city categories, comparison prompts, preference features, and model configurations.
B.5 Model Consistency: Feedback Arc Sets
- A minimum feedback arc set counts edges that conflict with the best possible item ordering; its size measures inconsistency in preference judgments.The study compares majority-vote graphs, per-prompt graphs, and graphs with randomly directed edges.Source: §B.5 · p. 17
- Individual prompts were more consistent than random guessing, but per-prompt FAS sizes varied: names generally ranged from 10–28% of edges, while number prompts ranged from 0.2% to 1/3.For names, the two most inconsistent prompts had FAS sizes of approximately 28%; for numbers, the prompts ranged from nearly consistent to highly inconsistent.Source: §B.5 · pp. 17–18
- 17% of edges were in the majority-vote FAS for numbers, versus 9% for cities and 7% for names; this analysis used an older dataset and different pair design.The older names dataset used an LLM-generated list rather than the census-based list used in Section 3.1.Source: §B.5 · p. 17, Figure 7 · p. 20
C.1 Cities and categories
- The city-category table reports each category’s range of positions in the original generated list; Gemini assigned categories without context about how the names were generated.Source: §C.1 · p. 21, Table 3 · p. 22
D Prompt questions for comparisons: set of 50
- Table 4 lists all comparison-question prompts and their relevant categories assigned by Gemini; Tables 5 and 6 give Gemini’s definitions of the linguistic categories and semantic domains.Source: Table 4 · p. 23, D Prompt questions for comparisons:… · p. 23, Table 5 · p. 24
E Other prompts used
- The prompt appendix includes instructions to generate ten paraphrases of the base question while avoiding duplicates among earlier prompts.It also documents a city-categorization prompt that prioritizes clear, meaningful categories over list-order patterns.Source: E Other prompts used · p. 25
E.1 Subjective Preference Comparison Prompt Template
- The standardized comparison template inserts the question phrasing and two candidates, then requests only the selected item; a separate prompt extracts decision factors from thinking traces.Source: §E.1 · pp. 25–26
F Summary Table of Preference Features
- The feature summary defines preference features across domains, including digit order, vowel fraction, length, census frequency, and alphabetical order.Source: F Summary Table of Preference Features · p. 27
H Factors named in thinking traces
Thinking-trace analysis found that name choices involved more varied reasoning than number choices, including phonetics, cultural associations, and perceived modernity. The paper argues that heterogeneous prompts can help offset preferences tied to any one prompt or style.
H Factors named in thinking traces
- The thinking-trace analysis used a separate, older LLM-generated names dataset, and the names analysis was limited to 200 unique pairs.A second LLM extracted and ranked factors in the traces; the number results are shown in Figure 8.Source: H Factors named in thinking traces · p. 28
- For names, model reasoning frequently cited phonetics, cultural associations, and perceived “modernity” as decisive factors.The analysis covered 200 unique name pairs and is shown in Figure 9.Source: H Factors named in thinking traces · p. 28, Figure 9 · p. 28
I Broader Impacts
- For short-form comparisons, the paper recommends heterogeneous prompts to offset preferences inherent to any one prompt or prompt style.The authors say the comparison methodology can be applied to a wider range of subjective comparisons.Source: I Broader Impacts · p. 29
J.1 Tables of Results for Other Datasets and Model Settings
The appendix reports win-fraction tables for additional model settings and datasets, including temperature comparisons and fictional city names.
J.1 Tables of Results for Other Datasets and Model Settings
- Table 8 reports win fractions across temperatures T = 0.1, 0.7, and 1.0 for several models; the selected GPT model is shown only at T = 1.0.The supplied text does not provide the table’s cell values.Source: §J.1 · p. 31, Table 8 · p. 31
- Table 9 reports biases for fictional city names across all models, complementing Table 1’s results for Numbers and Names.The caption notes Bonferroni-corrected significance markers for 183 tests.Source: §J.1 · p. 31, Table 9 · p. 31
J.2 Regression Coefficients for Other Datasets
The appendix materials cover additional regression, prompt-distribution, and correlation analyses across datasets and model families, alongside checklist disclosures about scope, reproducibility, societal impact, and the authors’ use of LLMs.
J.2 Regression Coefficients for Other Datasets
- Regression coefficients for the Numbers and Cities datasets complement the Names results in Figure 1.Figures 10 and 11 show the coefficients with 95% confidence intervals.Source: §J.2 · p. 31, Figure 10 · p. 32, Figure 11 · p. 32
J.3 Prompt Variation Histograms
- Per-prompt winning-fraction distributions are shown across all three datasets for Gemini 3 Flash, GPT-5 Mini, and Qwen 3.5 35B.These figures correspond to Figure 2 in the main text.Source: §J.3 · p. 31, Figure 12 · p. 33, Figure 13 · p. 33
J.4 Prompt Robustness Across Datasets
- Prompt-dependent preferences are correlated between datasets for Gemini 3 Flash and GPT-5 Mini.Figures 15 and 16 present these correlations, corresponding to Figure 3 in the main text.Source: §J.4 · p. 32, Figure 15 · p. 34, Figure 16 · p. 35
J.5 Prompt Behavior Correlations Across Models
- Prompt-dependent preferences are compared across model families for the Names and Numbers datasets.Figures 17 and 18 show PairGrid correlations across all evaluated SOTA models for Names and Numbers, respectively.Source: §J.5 · p. 35, Figure 17 · p. 36, Figure 18 · p. 37
NeurIPS Paper Checklist
- The checklist describes the study’s short-form, stylized scope, reproducibility provisions, and discussion of potential societal impacts.It states that prompts and experimental details are provided, but not all code can be released, and notes discussion of both positive and negative impacts, including prompt exploits.Source: NeurIPS Paper Checklist · pp. 38, 39, 41
- The authors answer “Yes” that LLM use is an important, original, or non-standard research component, citing city-name generation, prompt expansion, and categorization.The justification locates these uses in Sections 2 and 3.2.Source: NeurIPS Paper Checklist · p. 42